Offline 213.136.87.44:29015 checked 40d ago
Testserver
Connect
srv = rust.server("213.136.87.44:29016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 18h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 2147483647- map
- Procedural Map
- size
- 3500
- seed
- 2147483647
Server
srv.info()- address
- 213.136.87.44:29015
- region
- –
- max players
- 51
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 4 Sep 2026, 19:05 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 1 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 | EU · groups of 16+ · monthly · 67 on average | 8/1000 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10 | EU · groups of 16+ · monthly · 60 on average | 77/1000 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 59 on average | 126/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10 | EU · groups of 16+ · monthly · 58 on average | 1/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Testserver rank?
Player hours over seven days put Testserver at #15,478, in the top 70% of the ranked set.
How full does Testserver run?
Offline now for Testserver, with the last sample 40 days 10 hours ago.
Server facts
What Rust version does Testserver run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Testserver. Steam updates your game for you, but the protocol must match to join.
Is Testserver up, and what does its uptime show?
The latest sample has Testserver offline, with a last sighting 40 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.
Which location does Testserver run from?
For Testserver, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.136.87.44:29015 is its address.
Map and rules
Which settings and rules does Testserver run?
The name Testserver carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Its own label is vanilla: facepunch's stock game, with rates, kits and rules untouched. Joining requires Rust's premium status. Anti-cheat status: VAC on.
What is the map on Testserver?
Size 3,500, seed 2147483647: the procedural map on Testserver, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Testserver wipe, and how often?
The next wipe for Testserver is an estimate, drawn from the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 53 days 5 hours ago. Its tags carry a monthly wipe schedule.
Lists and tags
Which lists on Rust Data hold Testserver, and which filters?
These Rust Data lists include Testserver: Modded Rust servers. These filters bring it up on the server list: Type: Vanilla and Modded; Game mode: Premium; Server tag: Monthly ^m, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on Testserver hold?
These tags are published by Testserver and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp51 (Max players): 51 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^q (Premium): Joining requires Rust's premium status; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Testserver?
Enter client.connect 213.136.87.44:29015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. Joining requires Rust's premium status.
