Rust Data

rustdata.spaceservers213.165.95.221:28027.ipynb

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Online 213.165.95.221:28025 checked 14m ago

DutchRust MapTest Survival

monthly wipes moddedoxide

Connect

srv = rust.server("213.165.95.221:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 23d ago # monthly schedule
next wipe 7d 11h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123408:0017:0002:0010:0020:0005:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040008:0017:0002:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. # The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

inatkind
07d 11hThu 5 Nov, 19:00 UTCFW force wipe
135d 11hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 5 Oct, 15:19 UTC23d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2500 · seed 675264172
Map of DutchRust MapTest Survival
map
Procedural Map
size
2500
seed
675264172
Open on RustMaps

Server

srv.info()
address
213.165.95.221:28025
region
–
max players
10
group limit
8, the default
wipe schedule
monthly
last wipe
5 Oct 2026, 15:19 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average32/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average7/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 79 on average113/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 71 on average56/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average4/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 64 on average83/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does DutchRust MapTest Survival rank?

Rank #15,339 on seven-day player hours for DutchRust MapTest Survival, within the top 69% of all ranked servers.

How full does DutchRust MapTest Survival run?

The sample now reads 0 players for DutchRust MapTest Survival, out of 10 slots. Over the last seven days it averaged 0 players.

Server facts

How smoothly does DutchRust MapTest Survival run?

Averaged over 48 hours: 213 server fps, never under 190. Entity numbers reached 31,906, and that includes buildings, deployables and the rest. A high of 4,238 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on DutchRust MapTest Survival?

The build is Rust network protocol 2635 and build 168909 on Linux, run by DutchRust MapTest Survival. The protocol has to match before you can join, and Steam does the updating.

Is DutchRust MapTest Survival up, and what does its uptime show?

DutchRust MapTest Survival reports itself online at the current refresh. The uptime it reports puts the last restart about 5 days 18 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is DutchRust MapTest Survival hosted?

There is no region published for DutchRust MapTest Survival. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.165.95.221:28025 is its address.

Settings and map

Which settings and rules does DutchRust MapTest Survival run?

No gather rate appears in the name: DutchRust MapTest Survival. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has DutchRust MapTest Survival selected?

The game generates the map on DutchRust MapTest Survival: procedural, size 2,500, seed 675264172. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

On what schedule does DutchRust MapTest Survival wipe?

A single wipe each month, the force wipe, is all DutchRust MapTest Survival does. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 23 days 15 hours ago. Its tags carry a monthly wipe schedule.

On DutchRust MapTest Survival, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 1 hours in.

Lists and tags

Where does DutchRust MapTest Survival appear among Rust Data lists and filters?

The Rust Data lists that DutchRust MapTest Survival fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on DutchRust MapTest Survival hold?

Read by the game's server browser, the tags DutchRust MapTest Survival publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into DutchRust MapTest Survival?

In Rust, F1 opens the console: type client.connect 213.165.95.221:28025. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://dutchrustserver.nl.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2635,^m,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,116 players 11,615 servers online