Online 213.173.13.5:28015 checked 8m ago
Revil_Rusty
Connect
srv = rust.server("213.173.13.5:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 15:16 UTC22d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 7824527
- map
- Procedural Map
- size
- 3000
- seed
- 7824527
Server
srv.info()- address
- 213.173.13.5:28015
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 15:16 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 510/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 340/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 39/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 36/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 109/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 125/200 |
Quick answers
From the figures on this page.
Population
How does Revil_Rusty compare in the rankings?
Rank #15,348 on seven-day player hours for Revil_Rusty, within the top 69% of all ranked servers.
How many players does Revil_Rusty hold at once?
Current row: 0 players on Revil_Rusty, against 40 slots. Over the last seven days it averaged 0 players.
Server data
How smoothly does Revil_Rusty run?
The 48-hour average is 182 server fps, with a low of 155. The entity count peaked at 47,369, covering buildings, deployables and the rest of the world. The memory field tops out at 2,031 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Revil_Rusty on?
Rust network protocol 2635 and build 168909 on Linux is what Revil_Rusty runs. Joining needs the same protocol on your game; Steam handles the update.
Is Revil_Rusty up, and what does its uptime show?
Revil_Rusty reports itself online at the current refresh. A restart about 3 days 9 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
Where does Revil_Rusty sit?
For Revil_Rusty, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 213.173.13.5:28015 is its address.
Rules, settings, map
Which rules apply on Revil_Rusty, and what settings?
The name Revil_Rusty carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Revil_Rusty loaded?
Revil_Rusty runs a procedural map of size 3,000 with seed 7824527, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Revil_Rusty wipe, and on what schedule?
The record for Revil_Rusty holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 22 days 6 hours ago, and that is the one in play.
On Revil_Rusty, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain Revil_Rusty?
On Rust Data, Revil_Rusty appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Revil_Rusty hold?
The game's server browser reads these tags from Revil_Rusty: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): Slot count: 40; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Revil_Rusty?
The manual route: launch Rust, F1, then client.connect 213.173.13.5:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://peachyservers.com is the website recorded for it.