Rust Data

rustdata.spaceservers213.194.149.40:28017.ipynb

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Offline 213.194.149.40:28015 checked 45d ago

RUSTMAPFORGE TEST

Connect

srv = rust.server("213.194.149.40:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,138 # no region published
last wipe 45d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
No rank history yet.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
213.194.149.40:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
13 Sep 2026, 19:48 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average500/525
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average388/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average49/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average48/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average51/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161/200

Quick answers

From the figures on this page.

Population data

How does RUSTMAPFORGE TEST compare in the rankings?

Over the last seven days RUSTMAPFORGE TEST sits at #15,138 on player hours, in the top – of ranked servers.

How full does RUSTMAPFORGE TEST run?

Offline now for RUSTMAPFORGE TEST, with the last sample 45 days 15 hours ago.

Server facts

Which Rust version is RUSTMAPFORGE TEST on?

The build is Rust network protocol 2633 and build 163493 on Windows, run by RUSTMAPFORGE TEST. The protocol has to match before you can join, and Steam does the updating.

How reliable is RUSTMAPFORGE TEST, and is it up?

Offline now for RUSTMAPFORGE TEST, last seen 45 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 13 September 2026.

Which location does RUSTMAPFORGE TEST run from?

For RUSTMAPFORGE TEST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 213.194.149.40:28015.

Settings and map

Which settings and rules does RUSTMAPFORGE TEST run?

The name RUSTMAPFORGE TEST carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on RUSTMAPFORGE TEST?

RUSTMAPFORGE TEST runs a procedural map, which the game generates.

Wipes and dates

When does RUSTMAPFORGE TEST wipe, and on what schedule?

Too few wipes are on record for RUSTMAPFORGE TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 45 days 16 hours ago, and that is the one in play.

Tags and filters

Where does RUSTMAPFORGE TEST appear among Rust Data lists and filters?

The Rust Data lists that RUSTMAPFORGE TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on RUSTMAPFORGE TEST hold?

These tags are published by RUSTMAPFORGE TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Recorded game build: 163493; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join RUSTMAPFORGE TEST?

In Rust, F1 opens the console: type client.connect 213.194.149.40:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs163493
Build Recorded game build: 163493.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,323 players 11,766 servers online