Offline 213.202.205.2:21400 checked 7d ago
4Netplayers BOGURUST
Connect
srv = rust.server("213.202.205.2:21404")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 11 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234567890
- map
- Procedural Map
- size
- 4000
- seed
- 1234567890
Server
srv.info()- address
- 213.202.205.2:21400
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Oct 2026, 12:50 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 537 on average | 199/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 185/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 14/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 281 on average | 16/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 18/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 101/200 |
Quick answers
From the figures on this page.
Player counts
What position does 4Netplayers BOGURUST take in the server rankings?
Over the last seven days 4Netplayers BOGURUST sits at #15,432 on player hours, in the top 69% of ranked servers.
What population does 4Netplayers BOGURUST carry?
Offline now for 4Netplayers BOGURUST, with the last sample 7 days 16 hours ago.
Server data
Which Rust version is 4Netplayers BOGURUST on?
Rust network protocol 2634 and build 167781 on Linux is what 4Netplayers BOGURUST runs. Steam updates your game for you, but the protocol must match to join.
How reliable is 4Netplayers BOGURUST, and is it up?
The latest sample has 4Netplayers BOGURUST offline, with a last sighting 7 days 16 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 11 October 2026.
In which location is 4Netplayers BOGURUST hosted?
There is no region published for 4Netplayers BOGURUST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 213.202.205.2:21400 is its address.
Settings and map
What rules and settings are recorded for 4Netplayers BOGURUST?
No gather rate appears in the name: 4Netplayers BOGURUST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has 4Netplayers BOGURUST loaded?
The game generates the map on 4Netplayers BOGURUST: procedural, size 4,000, seed 1234567890. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does 4Netplayers BOGURUST wipe, and on what schedule?
A rhythm cannot be read from the wipes of 4Netplayers BOGURUST on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 17 days 18 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold 4Netplayers BOGURUST, and which filters?
The Rust Data lists that 4Netplayers BOGURUST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 4Netplayers BOGURUST hold?
These tags are published by 4Netplayers BOGURUST and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join 4Netplayers BOGURUST?
Enter client.connect 213.202.205.2:21400 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.