Rust Data

rustdata.spaceservers213.202.205.45:23304.ipynb

Run all rust-data · live

‹ All servers

Offline 213.202.205.45:23300 checked 40d ago

4Netplayers Rust Server EikeundMarvin

Connect

srv = rust.server("213.202.205.45:23304")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,498 # top 68%
last wipe 55d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 1234567890
Map of 4Netplayers Rust Server EikeundMarvin
map
Procedural Map
size
4000
seed
1234567890
Open on RustMaps

Server

srv.info()
address
213.202.205.45:23300
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 03:52 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average508/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average423/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average57/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average58/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average57/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average151/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does 4Netplayers Rust Server EikeundMarvin rank?

Rank #15,498 on seven-day player hours for 4Netplayers Rust Server EikeundMarvin, within the top 68% of all ranked servers.

How full does 4Netplayers Rust Server EikeundMarvin run?

Offline now for 4Netplayers Rust Server EikeundMarvin, with the last sample 40 days 3 hours ago.

About the server

What is the Rust version on 4Netplayers Rust Server EikeundMarvin?

Rust network protocol 2633 and build 164530 on Linux is what 4Netplayers Rust Server EikeundMarvin runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is 4Netplayers Rust Server EikeundMarvin, and is it online now?

Offline now for 4Netplayers Rust Server EikeundMarvin, last seen 40 days 3 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does 4Netplayers Rust Server EikeundMarvin run from?

No region is published by 4Netplayers Rust Server EikeundMarvin. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 213.202.205.45:23300 is its address.

Map and rules

What rules and settings are recorded for 4Netplayers Rust Server EikeundMarvin?

No gather rate appears in the name: 4Netplayers Rust Server EikeundMarvin. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has 4Netplayers Rust Server EikeundMarvin loaded?

4Netplayers Rust Server EikeundMarvin runs a procedural map of size 4,000 with seed 1234567890, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

On what schedule does 4Netplayers Rust Server EikeundMarvin wipe?

The record for 4Netplayers Rust Server EikeundMarvin holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 55 days 9 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold 4Netplayers Rust Server EikeundMarvin, and which filters?

The Rust Data lists that 4Netplayers Rust Server EikeundMarvin fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on 4Netplayers Rust Server EikeundMarvin?

These tags are published by 4Netplayers Rust Server EikeundMarvin and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): The server runs build 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into 4Netplayers Rust Server EikeundMarvin?

Enter client.connect 213.202.205.45:23300 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build The server runs build 164530.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,100 players 11,795 servers online