Offline EU 213.204.192.21:28015 checked 5h ago
[EU] Northern Wilderness
Connect
srv = rust.server("213.204.192.21:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 25 Oct, 14:05 UTC4d ago | 0 | NaN | running | 0 |
| 1 | Mon 19 Oct, 16:37 UTC10d ago | 2 | halved by day 2 | 5.9 days | 0 |
| 2 | Sat 17 Oct, 00:03 UTC12d ago | 1 | held half | 2.7 days | 2 |
| 3 | Sun 11 Oct, 16:05 UTC18d ago | 7 | halved by day 1 | 5.3 days | 1 |
| 4 | Wed 7 Oct, 11:28 UTC22d ago | 7 | halved by day 2 | 4.2 days | 0 |
| 5 | Fri 2 Oct, 19:31 UTC26d ago | 3 | halved by day 3 | 4.7 days | 0 |
| 6 | Wed 23 Sep, 16:50 UTC36d ago | 2 | halved by day 8 | 9.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1865243144
- map
- Procedural Map
- size
- 3500
- seed
- 1865243144
Server
srv.info()- address
- 213.204.192.21:28015
- region
- EU
- max players
- 75
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Oct 2026, 14:05 UTC
- hostname
- –
- first seen
- 23 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 343/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452/500 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 235 on average | 783/800 |
Quick answers
From the figures on this page.
Player counts
How does [EU] Northern Wilderness compare in the rankings?
Player hours over the last seven days: #15,310 for [EU] Northern Wilderness, #2,542 in Europe, within the top 69% of the ranked set.
How full does [EU] Northern Wilderness run?
[EU] Northern Wilderness returns no live count at this refresh, having last been seen 5 hours ago. Over the last seven days it averaged 0 players.
Server data
How well does [EU] Northern Wilderness perform?
The 48-hour average is 166 server fps, with a low of 88. Buildings, deployables and all else in the world took the count as high as 66,278 entities. A high of 2,824 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does [EU] Northern Wilderness run?
Version Rust network protocol 2634 and build 167781 on Linux is reported by [EU] Northern Wilderness. Steam updates your game for you, but the protocol must match to join.
How reliable is [EU] Northern Wilderness, and is it up?
Offline now for [EU] Northern Wilderness, last seen 5 hours ago. A restart about 3 days 23 hours ago is what its reported uptime implies. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 23 September 2026.
In which location is [EU] Northern Wilderness hosted?
The EU tag is what [EU] Northern Wilderness uses to list itself in Europe. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 213.204.192.21:28015.
Rules, settings, map
Which rules apply on [EU] Northern Wilderness, and what settings?
You will not find a gather rate in the string [EU] Northern Wilderness. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. The plugin count is Oxide. Vanilla, by its own description: untouched settings: rates, kits and rules as shipped. Anti-cheat status: VAC on.
Which map has [EU] Northern Wilderness loaded?
The game generates the map on [EU] Northern Wilderness: procedural, size 3,500, seed 1865243144. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [EU] Northern Wilderness wipe, and on what schedule?
Irregular wipe times on [EU] Northern Wilderness leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 4 days 4 hours ago.
What is wipe day on [EU] Northern Wilderness like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 20% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Tags, lists
Where does [EU] Northern Wilderness appear among Rust Data lists and filters?
On Rust Data, [EU] Northern Wilderness appears in these lists: EU Rust servers, Rust community servers, unfiltered and Vanilla Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Vanilla ^v and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on [EU] Northern Wilderness?
These tags are published by [EU] Northern Wilderness and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp75 (Max players): 75 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; EU (Europe): In the server browser it sits under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into [EU] Northern Wilderness?
In Rust, F1 opens the console: type client.connect 213.204.192.21:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.
