Offline 213.255.219.174:25015 checked 28d ago
SmashBeatz Rustland
Connect
srv = rust.server("213.255.219.174:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 213.255.219.174:25015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Aug 2026, 18:56 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 472 on average | 60/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 320 on average | 86/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 194/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 4/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 242/250 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 259 on average | 358/375 |
Quick answers
From the figures on this page.
Population
What position does SmashBeatz Rustland take in the server rankings?
Rank #16,413 on seven-day player hours for SmashBeatz Rustland, within the top 69% of all ranked servers.
How many players does SmashBeatz Rustland hold at once?
Offline now for SmashBeatz Rustland, with the last sample 28 days 13 hours ago.
Server facts
What is the Rust version on SmashBeatz Rustland?
Version Rust network protocol 2632 and build 161125 on Windows is reported by SmashBeatz Rustland. Steam updates your game for you, but the protocol must match to join.
How reliable is SmashBeatz Rustland, and is it up?
The latest sample has SmashBeatz Rustland offline, with a last sighting 28 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
In which location is SmashBeatz Rustland hosted?
There is no region published for SmashBeatz Rustland. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 213.255.219.174:25015.
Settings and map
Which rules apply on SmashBeatz Rustland, and what settings?
You will not find a gather rate in the string SmashBeatz Rustland. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. Its own label is vanilla: no changed rates, kits or rules: the game as Facepunch ships it. VAC, Valve's anti-cheat, is enabled.
Which map has SmashBeatz Rustland loaded?
SmashBeatz Rustland runs a procedural map, which the game generates.
Wipe schedule
On what schedule does SmashBeatz Rustland wipe?
A rhythm cannot be read from the wipes of SmashBeatz Rustland on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 70 days 10 hours ago.
Tags, lists
Which Rust Data filters and lists contain SmashBeatz Rustland?
These Rust Data lists include SmashBeatz Rustland: Rust community servers, unfiltered and Vanilla Rust servers. It appears under these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.
How should you read the server tags on SmashBeatz Rustland?
Read by the game's server browser, the tags SmashBeatz Rustland publishes are: gmvanilla (Game mode): Survival in vanilla form; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs161125 (Build): The server runs build 161125; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join SmashBeatz Rustland?
In Rust, F1 opens the console: type client.connect 213.255.219.174:25015. Launch Rust on this page does the same by opening the game through Steam and connecting.