Rust Data

rustdata.spaceservers213.5.195.252:28017.ipynb

Run all rust-data · live

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Offline 213.5.195.252:28015 checked 29d ago

ServerName

Connect

srv = rust.server("213.5.195.252:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,194 # top 64%
last wipe 39d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
213.5.195.252:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
19 Sep 2026, 15:44 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 522 on average355/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average327/325
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average33/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 246 on average168/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does ServerName rank?

Player hours over seven days put ServerName at #15,194, in the top 64% of the ranked set.

How many players does ServerName hold at once?

ServerName returns no live count at this refresh, having last been seen 29 days 16 hours ago.

About the server

What Rust version does ServerName run?

The build is Rust network protocol 2633 and build 165217 on Windows, run by ServerName. Steam updates your game for you, but the protocol must match to join.

How reliable is ServerName, and is it online now?

ServerName is offline at this refresh; the last response came 29 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 29 September 2026.

In which location is ServerName hosted?

There is no region published for ServerName. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 213.5.195.252:28015.

Rules, settings, map

Which rules apply on ServerName, and what settings?

The name ServerName carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

What is the map on ServerName?

The game generates its map: procedural, on ServerName.

Wipe schedule

When does ServerName wipe, and how often?

A rhythm cannot be read from the wipes of ServerName on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 39 days 18 hours ago.

Tags and filters

Which Rust Data filters and lists contain ServerName?

The Rust Data lists that ServerName fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on ServerName?

Read by the game's server browser, the tags ServerName publishes are: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into ServerName?

Enter client.connect 213.5.195.252:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build The server runs build 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 52,558 players 11,680 servers online