Rust Data

rustdata.spaceservers213.5.254.204:28017.ipynb

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Offline 213.5.254.204:28015 checked 31d ago

Test Server 2026

Connect

srv = rust.server("213.5.254.204:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #14,544 # top 61%
last wipe 31d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 27 Sep, 23:51 UTC31d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
213.5.254.204:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 23:51 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 503 on average180/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average229/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average643/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average38/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average747/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 245 on average591/625

Quick answers

From the figures on this page.

Player counts

How does Test Server 2026 compare in the rankings?

Player hours over seven days put Test Server 2026 at #14,544, in the top 61% of the ranked set.

How full does Test Server 2026 run?

Test Server 2026 returns no live count at this refresh, having last been seen 31 days 19 hours ago.

Server facts

What is the Rust version on Test Server 2026?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Test Server 2026. The protocol has to match before you can join, and Steam does the updating.

Is Test Server 2026 up, and what does its uptime show?

The latest sample has Test Server 2026 offline, with a last sighting 31 days 19 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 27 September 2026.

In which location is Test Server 2026 hosted?

There is no region published for Test Server 2026. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 213.5.254.204:28015.

Settings and map

Which settings and rules does Test Server 2026 run?

No gather rate appears in the name: Test Server 2026. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Test Server 2026 loaded?

The game generates its map: procedural, on Test Server 2026.

Wipe data

When does Test Server 2026 wipe, and how often?

Too few wipes are on record for Test Server 2026 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 31 days 22 hours ago.

What is wipe day on Test Server 2026 like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags and filters

Which lists on Rust Data hold Test Server 2026, and which filters?

These Rust Data lists include Test Server 2026: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Test Server 2026?

The game's server browser reads these tags from Test Server 2026: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Test Server 2026?

Enter client.connect 213.5.254.204:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,914 players 11,790 servers online