Rust Data

rustdata.spaceservers216.105.171.155:28017.ipynb

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Online 216.105.171.155:28015 checked 9m ago

Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree

2x moddedoxide

Connect

srv = rust.server("216.105.171.155:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/30 # 3% full
7-day average 0 # peak 4
rank #4,957 # top 22%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75100:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.4 daysbetween real wipes
wipe-day peak5players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctThu 1 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 5, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 03:12 UTC26d ago 5 NaN running 2
1 Thu 1 Oct, 18:18 UTC FW28d ago 5 NaN 1.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 170709633
Map of Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree
map
Procedural Map
size
4000
seed
170709633
Open on RustMaps

Server

srv.info()
address
216.105.171.155:28015
region
–
max players
30
group limit
10 max
wipe schedule
–
last wipe
3 Oct 2026, 03:12 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Welcome to Clockwork Carnage! 2X PvE Rust Server • PvP Monuments • NPC Raidable Bases • Dynamic Events • Skill Tree (/st) • Server Shop (/s) • Personal Mini Copters (/mymini) • Craftable Recycler (/recycler.craft) Build massive bases, fight NPCs, explore monuments, and progress without constant PvP. PvP is active at designated monuments, so watch your back! PvP Monuments: Cargo Ship, Ferry Terminal, Satellite Dish, Abandoned Military Base, Airfield, Arctic Research Base, Dome, Giant Excavator, Junkyard, Military Tunnels, Power Plant, Sewer Branch, Train Yard, Water Treatment Plant, Oil Rigs, Underwater Labs, Launch Site, Missile Silo Final 24 Hour Purge: PvE rules are removed and the server becomes full PvP before wipe. Join our Discord for server updates, events, announcements, and community news: https://discord.gg/2yedbbGw6w Clockwork Carnage Build. Loot. Raid. Survive. Purge.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 808 on average356/450
1Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 621 on average860/925
2Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 374 on average121/150
3EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 353 on average437/470
4Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 338 on average279/350
5MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 319 on average18/1000

Quick answers

From the figures on this page.

Player counts

How does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree compare in the rankings?

Over the last seven days Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree sits at #4,957 on player hours, in the top 22% of ranked servers.

How full does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?

The sample now reads 1 players for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, out of 30 slots. Over the last seven days it averaged 0 players and peaked at 4. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 1 players.

Server facts

How well does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree perform?

Averaged over 48 hours: 96 server fps, never under 72. Buildings, deployables and all else in the world took the count as high as 113,504 entities. Memory peaked at 3,046 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree on?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, and is it up?

The current sample puts Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree online. Count back 15 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree sit?

No region is published by Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.105.171.155:28015.

Rules, settings, map

Which settings and rules does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree run?

2x gather is what the name states, and the name is Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree. 10 players is the maximum per group. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree loaded?

Size 4,000, seed 170709633: the procedural map on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipe schedule

When does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree wipe, and how often?

Too few wipes are on record for Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 26 days 20 hours ago, and that is the one in play.

On Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree, what happens on wipe day?

Recent wipes averaged 5 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree appear among Rust Data lists and filters?

The Rust Data lists that Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree fits are: Modded Rust servers and 2x Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meanings do the tags on Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree hold?

The game's server browser reads these tags from Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): The server lists 30 slots; ts10 (Group limit): Team size tops out at 10; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join Clockwork Carnage | 2X | PvEvP | NPC Raids | Skill Tree?

In Rust, F1 opens the console: type client.connect 216.105.171.155:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts10,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players The server lists 30 slots.
ts10
Group limit Team size tops out at 10.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 66,506 players 11,742 servers online