Offline 216.128.9.254:28015 checked 3d ago
LinuxGSM
Connect
srv = rust.server("216.128.9.254:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 216.128.9.254:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 18:46 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 143/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 182/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 553/675 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 623/775 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 533/625 |
Quick answers
From the figures on this page.
Population
How does LinuxGSM compare in the rankings?
Rank #15,290 on seven-day player hours for LinuxGSM, within the top 69% of all ranked servers.
How full does LinuxGSM run?
Offline now for LinuxGSM, with the last sample 3 days ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is LinuxGSM on?
Version Rust network protocol 2634 and build 167231 on Linux is reported by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.
How reliable is LinuxGSM, and is it up?
Offline now for LinuxGSM, last seen 3 days ago. Uptime of 50% across the last 4 full days: 48 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.
In which location is LinuxGSM hosted?
No region is published by LinuxGSM. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.128.9.254:28015.
Map and rules
Which settings and rules does LinuxGSM run?
No gather rate appears in the name: LinuxGSM. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has LinuxGSM loaded?
The game generates its map: procedural, on LinuxGSM.
Wipes and dates
On what schedule does LinuxGSM wipe?
The record for LinuxGSM holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 4 hours ago.
Tags and filters
Where does LinuxGSM appear among Rust Data lists and filters?
On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on LinuxGSM?
The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join LinuxGSM?
The manual route: launch Rust, F1, then client.connect 216.128.9.254:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.