Rust Data

rustdata.spaceservers216.128.9.254:28017.ipynb

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Offline 216.128.9.254:28015 checked 3d ago

LinuxGSM

Connect

srv = rust.server("216.128.9.254:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 22d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
216.128.9.254:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 18:46 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average143/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average182/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average553/675
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average623/775
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average533/625

Quick answers

From the figures on this page.

Population

How does LinuxGSM compare in the rankings?

Rank #15,290 on seven-day player hours for LinuxGSM, within the top 69% of all ranked servers.

How full does LinuxGSM run?

Offline now for LinuxGSM, with the last sample 3 days ago. Over the last seven days it averaged 0 players.

Server data

Which Rust version is LinuxGSM on?

Version Rust network protocol 2634 and build 167231 on Linux is reported by LinuxGSM. Joining needs the same protocol on your game; Steam handles the update.

How reliable is LinuxGSM, and is it up?

Offline now for LinuxGSM, last seen 3 days ago. Uptime of 50% across the last 4 full days: 48 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.

In which location is LinuxGSM hosted?

No region is published by LinuxGSM. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.128.9.254:28015.

Map and rules

Which settings and rules does LinuxGSM run?

No gather rate appears in the name: LinuxGSM. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

Which map has LinuxGSM loaded?

The game generates its map: procedural, on LinuxGSM.

Wipes and dates

On what schedule does LinuxGSM wipe?

The record for LinuxGSM holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 4 hours ago.

Tags and filters

Where does LinuxGSM appear among Rust Data lists and filters?

On Rust Data, LinuxGSM appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on LinuxGSM?

The game's server browser reads these tags from LinuxGSM: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): Slot count: 50; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join LinuxGSM?

The manual route: launch Rust, F1, then client.connect 216.128.9.254:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players Slot count: 50.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Recorded game build: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 71,901 players 11,757 servers online