Offline 216.16.101.189:28015 checked 1d ago
solo testing
Connect
srv = rust.server("216.16.101.189:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 216.16.101.189:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 17 Oct 2026, 01:27 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 476/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 441/475 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 739/250 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 64/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 458/250 |
| 5 | Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 26/250 |
Quick answers
From the figures on this page.
Population
What position does solo testing take in the server rankings?
Over the last seven days solo testing sits at #6,831 on player hours, in the top 31% of ranked servers.
What population does solo testing carry?
The current row shows solo testing offline; the last response was 33 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 04:00 UTC is the busiest, at 1 players.
Server data
What Rust version does solo testing run?
Rust network protocol 2635 and build 168909 on Windows is what solo testing runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is solo testing, and is it up?
The latest sample has solo testing offline, with a last sighting 33 hours ago. Uptime of 15% across the last 7 full days: 26 hours of 168. Rust Data logged it first on 17 October 2026.
Which location does solo testing run from?
For solo testing, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.16.101.189:28015.
Settings and map
Which rules apply on solo testing, and what settings?
You will not find a gather rate in the string solo testing. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has solo testing loaded?
The game generates its map: procedural, on solo testing.
Wipe data
When does solo testing wipe, and on what schedule?
Too few wipes are on record for solo testing to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 12 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain solo testing?
These Rust Data lists include solo testing: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on solo testing?
These tags are published by solo testing and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to solo testing?
The manual route: launch Rust, F1, then client.connect 216.16.101.189:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.