Online 216.173.119.204:28080 checked 9m ago
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x
Connect
srv = rust.server("216.173.119.204:28015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 9% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 5, 43 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 16 Oct, 05:15 UTC13d ago | 5 | NaN | running | 0 |
| 1 | Thu 1 Oct, 21:06 UTC FW27d ago | 4 | held half | 14.3 days | 1 |
| 2 | Sun 27 Sep, 04:56 UTC32d ago | 3 | held half | 4.7 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 10908
- map
- Procedural Map
- size
- 4500
- seed
- 10908
Server
srv.info()- address
- 216.173.119.204:28080
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Oct 2026, 05:15 UTC
- hostname
- –
- first seen
- 27 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 3x | No BPs | Mondays | EU · groups of 16+ · 3x · weekly · 386 on average | 522/600 |
| 1 | Vital Rust - EU Mondays | 3x | No BPs | EU · groups of 14+ · 3x · weekly · 179 on average | 239/275 |
| 2 | HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 129 on average | 198/185 |
| 3 | HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 121 on average | 32/100 |
| 4 | FLAME RUST #1 [ NOLIMIT | x3 | MAGIC ] WIPE 27.10 | groups of 30+ · 3x · weekly · 117 on average | 72/350 |
| 5 | AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED | NA · groups of 8+ · 3x · biweekly · 105 on average | 186/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x rank?
Rank #1,952 on seven-day player hours for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, within the top 9% of all ranked servers.
How full does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run?
Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x reports 2 players at this refresh, with 100 slots configured. Over the last seven days it averaged 2 players and peaked at 7. Peak hour in the last 48 hours: 20:00 UTC, mean 2 players.
Server facts
What does performance look like on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Server fps over the last 48 hours averages 76; the floor is 52. Buildings, deployables and all else in the world took the count as high as 139,874 entities. Memory peaked at 6,126 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. The protocol has to match before you can join, and Steam does the updating.
How reliable is Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, and is it up?
Online is the state at the latest refresh for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. A restart about 2 days 3 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 158 of 168, 94%. Rust Data logged it first on 27 September 2026.
Which location does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x run from?
For Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.173.119.204:28080.
Settings and map
What rules and settings are recorded for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
Gather sits at 3x, read from the server's own name: Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x loaded?
Size 4,500, seed 10908: the procedural map on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.
Wipes and dates
When does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x wipe, and how often?
No next wipe can be predicted for Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 13 days 14 hours ago.
What is wipe day on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x like?
The average peak over recent wipes is 4 players. 43 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Where does Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x appear among Rust Data lists and filters?
On Rust Data, Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x appears in these lists: Modded Rust servers and 3x Rust servers, filtered live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.
Which meanings do the tags on Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x hold?
Read by the game's server browser, the tags Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way to join Pirates Cove 2 Week|PVP|Raidable Bases|VIP|3x?
In Rust, F1 opens the console: type client.connect 216.173.119.204:28080. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://piratescoverust.com.