Rust Data

rustdata.spaceservers216.201.72.30:10003.ipynb

Run all rust-data · live

‹ All servers

Online 216.201.72.30:10000 checked 7m ago

Rust Private Server

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("216.201.72.30:10003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak –
rank #15,339 # top 69%
last wipe 54d ago # monthly schedule
next wipe 7d 20h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123423:0008:0017:0002:0011:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020023:0008:0017:0002:0011:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1
Map of Rust Private Server
map
Procedural Map
size
5000
seed
1
Open on RustMaps

Server

srv.info()
address
216.201.72.30:10000
region
–
max players
40
group limit
8, the default
wipe schedule
monthly
last wipe
4 Sep 2026, 22:28 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average58/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average9/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 76 on average118/700
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 69 on average77/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 67 on average6/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 60 on average251/1000

Quick answers

From the figures on this page.

Player counts

What position does Rust Private Server take in the server rankings?

Over the last seven days Rust Private Server sits at #15,339 on player hours, in the top 69% of ranked servers.

What population does Rust Private Server carry?

The sample now reads 0 players for Rust Private Server, out of 40 slots. Over the last seven days it averaged 0 players.

Server data

How well does Rust Private Server perform?

Averaged over 48 hours: 127 server fps, never under 82. Entity numbers reached 143,463, and that includes buildings, deployables and the rest. The memory field tops out at 4,248 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is Rust Private Server on?

Version Rust network protocol 2633 and build 163207 on Linux is reported by Rust Private Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust Private Server, and is it online now?

The current sample puts Rust Private Server online. The uptime it reports puts the last restart about 4 days 3 hours ago. Uptime of 100% across the last 7 full days: 168 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Rust Private Server run from?

No region is published by Rust Private Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.201.72.30:10000.

Settings and map

Which settings and rules does Rust Private Server run?

You will not find a gather rate in the string Rust Private Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Private Server selected?

Rust Private Server runs a procedural map of size 5,000 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does Rust Private Server wipe?

An estimate from the force wipe gives Rust Private Server's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 54 days ago, and that is the one in play. A monthly wipe schedule is published in its tags.

Tags, lists

Which lists on Rust Data hold Rust Private Server, and which filters?

These Rust Data lists include Rust Private Server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meanings do the tags on Rust Private Server hold?

These tags are published by Rust Private Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): 40 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs163207 (Build): The server runs build 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into Rust Private Server?

Enter client.connect 216.201.72.30:10000 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2633,^m,^v,gmrust,cs163207,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players 40 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs163207
Build The server runs build 163207.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,085 players 11,768 servers online