Offline 216.203.31.79:28015 checked 37d ago
Name of Server as Shown on the Client Server List
Connect
srv = rust.server("216.203.31.79:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 216.203.31.79:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Sep 2026, 00:35 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 495 on average | 98/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 120/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 432/450 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 22/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 504/525 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 405/425 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Name of Server as Shown on the Client Server List rank?
Rank #15,497 on seven-day player hours for Name of Server as Shown on the Client Server List, within the top 67% of all ranked servers.
How many players does Name of Server as Shown on the Client Server List hold at once?
The current row shows Name of Server as Shown on the Client Server List offline; the last response was 37 days 16 hours ago.
Server data
Which Rust version is Name of Server as Shown on the Client Server List on?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Name of Server as Shown on the Client Server List. Steam updates your game for you, but the protocol must match to join.
How reliable is Name of Server as Shown on the Client Server List, and is it up?
The latest sample has Name of Server as Shown on the Client Server List offline, with a last sighting 37 days 16 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 21 September 2026.
In which location is Name of Server as Shown on the Client Server List hosted?
No region is published by Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 216.203.31.79:28015.
Map and rules
Which rules apply on Name of Server as Shown on the Client Server List, and what settings?
You will not find a gather rate in the string Name of Server as Shown on the Client Server List. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has Name of Server as Shown on the Client Server List loaded?
The game generates its map: procedural, on Name of Server as Shown on the Client Server List.
Wipes and dates
When does Name of Server as Shown on the Client Server List wipe, and how often?
Too few wipes are on record for Name of Server as Shown on the Client Server List to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 54 days 23 hours ago.
Tags, lists
Which lists on Rust Data hold Name of Server as Shown on the Client Server List, and which filters?
On Rust Data, Name of Server as Shown on the Client Server List appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Name of Server as Shown on the Client Server List?
The game's server browser reads these tags from Name of Server as Shown on the Client Server List: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Name of Server as Shown on the Client Server List?
Enter client.connect 216.203.31.79:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.