Rust Data

rustdata.spaceservers216.213.1.148:28016.ipynb

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Offline 216.213.1.148:28015 checked 25d ago

FNS

Connect

srv = rust.server("216.213.1.148:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,870 # top 61%
last wipe 25d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
216.213.1.148:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 04:33 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average395/500
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average246/300
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average42/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average31/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average70/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average81/200

Quick answers

From the figures on this page.

Population data

What position does FNS take in the server rankings?

Rank #13,870 on seven-day player hours for FNS, within the top 61% of all ranked servers.

How many players does FNS hold at once?

Offline now for FNS, with the last sample 25 days 17 hours ago.

Server facts

What Rust version does FNS run?

Version Rust network protocol 2634 and build 166652 on Windows is reported by FNS. Joining needs the same protocol on your game; Steam handles the update.

Is FNS up, and what does its uptime show?

FNS is offline at this refresh; the last response came 25 days 17 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 3 October 2026.

Where does FNS sit?

For FNS, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 216.213.1.148:28015 is its address.

Map and rules

What rules and settings are recorded for FNS?

No gather rate appears in the name: FNS. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. Anti-cheat status: VAC on.

What is the map on FNS?

A procedural map runs on FNS, generated by the game.

Wipe data

When does FNS wipe, and on what schedule?

Too few wipes are on record for FNS to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 25 days 18 hours ago.

Tags and filters

Which Rust Data filters and lists contain FNS?

These Rust Data lists include FNS: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on FNS?

The game's server browser reads these tags from FNS: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to FNS?

In Rust, F1 opens the console: type client.connect 216.213.1.148:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,600 players 11,758 servers online