Rust Data

rustdata.spaceservers216.225.145.45:2003.ipynb

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Online 216.225.145.45:2000 checked 10m ago

dunklips

monthly wipes vanillamoddedoxide

Connect

srv = rust.server("216.225.145.45:2003")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 2
rank #4,725 # top 21%
last wipe 1d ago # monthly schedule
next wipe 8d 21h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75122:0007:0016:0001:0010:0019:00Wiped Mon 26 Oct, 00:50 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020022:0007:0016:0001:0010:0019:00Wiped Mon 26 Oct, 00:50 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. # The force wipe · high confidence

usual gap1.7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held100%of its cycles kept half the crowd

Coming wipes

inatkind
08d 21hThu 5 Nov, 19:00 UTCFW force wipe
136d 21hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Sat 24 OctWed 21 OctTue 20 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 26 Oct, 00:50 UTC1d ago NaN NaN running 1
1 Sat 24 Oct, 20:54 UTC3d ago 2 NaN 1.2 days 2
2 Wed 21 Oct, 01:36 UTC6d ago 2 held half 3.8 days 2
3 Tue 20 Oct, 17:08 UTC7d ago 2 NaN 0.4 days 1
4 Mon 19 Oct, 23:02 UTC7d ago 5 NaN 0.8 days 3
5 Sat 17 Oct, 18:19 UTC10d ago 4 held half 2.2 days 1
6 Sat 10 Oct, 19:25 UTC17d ago 3 NaN 7 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 65666643
Map of dunklips
map
Procedural Map
size
4000
seed
65666643
Open on RustMaps

Server

srv.info()
address
216.225.145.45:2000
region
–
max players
40
group limit
8, the default
wipe schedule
monthly
last wipe
26 Oct 2026, 00:50 UTC
hostname
–
first seen
19 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average147/700
1404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average46/1000
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10EU · groups of 16+ · monthly · 66 on average23/1000
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 21.10EU · groups of 16+ · monthly · 58 on average10/1000
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 58 on average201/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 56 on average348/700

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does dunklips rank?

Player hours over seven days put dunklips at #4,725, in the top 21% of the ranked set.

How many players does dunklips hold at once?

dunklips reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 2. The 48-hour sample puts the busiest hour at 00:00 UTC, averaging 1 players.

Server data

How well does dunklips perform?

Server fps over the last 48 hours averages 71; the floor is 17. Entity numbers reached 92,549, and that includes buildings, deployables and the rest. A high of 3,538 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is dunklips on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by dunklips. The protocol has to match before you can join, and Steam does the updating.

How reliable is dunklips, and is it online now?

dunklips reports itself online at the current refresh. The uptime it reports puts the last restart about 42 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 19 September 2026.

In which location is dunklips hosted?

No region is published by dunklips. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.225.145.45:2000.

Map and rules

Which settings and rules does dunklips run?

The name dunklips carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Its own label is vanilla: untouched settings: rates, kits and rules as shipped. VAC is not running; Valve's anti-cheat is off.

Which map has dunklips selected?

dunklips runs a procedural map of size 4,000 with seed 65666643, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

When does dunklips wipe, and how often?

Once a month dunklips wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 44 hours ago. The tags list wipes as monthly.

What is wipe day on dunklips like?

Recent wipes averaged 2 players at their peak. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Lists and tags

Which lists on Rust Data hold dunklips, and which filters?

These Rust Data lists include dunklips: Modded Rust servers. It appears under these filters on the server list: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days.

How should you read the server tags on dunklips?

The game's server browser reads these tags from dunklips: gmrust (Game mode): Rust survival in its standard form; mp40 (Max players): Slot count: 40; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Untouched settings: rates, kits and rules as shipped; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way into dunklips?

In Rust, F1 opens the console: type client.connect 216.225.145.45:2000. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,^m,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp40
Max players Slot count: 40.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Untouched settings: rates, kits and rules as shipped.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 80,134 players 11,840 servers online