Rust Data

rustdata.spaceservers216.234.213.185:28017.ipynb

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Offline 216.234.213.185:28015 checked 20d ago

LinuxGSM

Connect

srv = rust.server("216.234.213.185:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,789 # top 72%
last wipe 21d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
216.234.213.185:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 14:12 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 482 on average46/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average77/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average240/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average9/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average290/325
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 257 on average251/275

Quick answers

From the figures on this page.

Population

How does LinuxGSM compare in the rankings?

Over the last seven days LinuxGSM sits at #15,789 on player hours, in the top 72% of ranked servers.

How many players does LinuxGSM hold at once?

LinuxGSM returns no live count at this refresh, having last been seen 20 days 2 hours ago.

Server data

What is the Rust version on LinuxGSM?

The build is Rust network protocol 2634 and build 167231 on Linux, run by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.

Is LinuxGSM up, and what does its uptime show?

The latest sample has LinuxGSM offline, with a last sighting 20 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 9 October 2026.

In which location is LinuxGSM hosted?

No region is published by LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.234.213.185:28015.

Rules, settings, map

Which settings and rules does LinuxGSM run?

You will not find a gather rate in the string LinuxGSM. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Which map has LinuxGSM loaded?

A procedural map runs on LinuxGSM, generated by the game.

Wipe schedule

When does LinuxGSM wipe, and how often?

Too few wipes are on record for LinuxGSM to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 21 days 13 hours ago.

Tags and filters

Where does LinuxGSM appear among Rust Data lists and filters?

These Rust Data lists include LinuxGSM: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM hold?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join LinuxGSM?

In Rust, F1 opens the console: type client.connect 216.234.213.185:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol To join, your game must run protocol 2634.
cs167231
Build Recorded game build: 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,366 players 11,668 servers online