Rust Data

rustdata.spaceservers216.235.104.10:10039.ipynb

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Offline 216.235.104.10:10038 checked 3d ago

Day After Tomorrow Survive the Cold - Matlock, WA

Connect

srv = rust.server("216.235.104.10:10039")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
216.235.104.10:10038
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
26 Oct 2026, 15:02 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 499 on average113/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average141/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average490/575
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average30/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average561/650
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average456/525

Quick answers

From the figures on this page.

Population

How does Day After Tomorrow Survive the Cold - Matlock, WA compare in the rankings?

Over the last seven days Day After Tomorrow Survive the Cold - Matlock, WA sits at #15,290 on player hours, in the top 69% of ranked servers.

What population does Day After Tomorrow Survive the Cold - Matlock, WA carry?

Offline now for Day After Tomorrow Survive the Cold - Matlock, WA, with the last sample 3 days 8 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on Day After Tomorrow Survive the Cold - Matlock, WA?

Rust network protocol 2635 and build 168909 on Windows is what Day After Tomorrow Survive the Cold - Matlock, WA runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Day After Tomorrow Survive the Cold - Matlock, WA, and is it up?

The latest sample has Day After Tomorrow Survive the Cold - Matlock, WA offline, with a last sighting 3 days 8 hours ago. Uptime of 0% across the last 2 full days: 0 hours of 48. The first row Rust Data holds for it is dated 26 October 2026.

In which location is Day After Tomorrow Survive the Cold - Matlock, WA hosted?

No region is published by Day After Tomorrow Survive the Cold - Matlock, WA. Rust Data does not look up where the machine stands; it shows where a server says it is. 216.235.104.10:10038 is its address.

Rules, settings, map

What rules and settings are recorded for Day After Tomorrow Survive the Cold - Matlock, WA?

No gather rate appears in the name: Day After Tomorrow Survive the Cold - Matlock, WA. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

On what schedule does Day After Tomorrow Survive the Cold - Matlock, WA wipe?

A rhythm cannot be read from the wipes of Day After Tomorrow Survive the Cold - Matlock, WA on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 8 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Day After Tomorrow Survive the Cold - Matlock, WA, and which filters?

On Rust Data, Day After Tomorrow Survive the Cold - Matlock, WA appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Day After Tomorrow Survive the Cold - Matlock, WA?

These tags are published by Day After Tomorrow Survive the Cold - Matlock, WA and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Day After Tomorrow Survive the Cold - Matlock, WA?

Enter client.connect 216.235.104.10:10038 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players Slot count: 500.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online