Online 216.245.176.215:28015 checked 6m ago
James Test Rust Server
Connect
srv = rust.server("216.245.176.215:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 2797370150
- map
- Procedural Map
- size
- 6000
- seed
- 2797370150
Server
srv.info()- address
- 216.245.176.215:28015
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Aug 2026, 13:54 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 501 on average | 799/850 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 347 on average | 48/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 342 on average | 120/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 314 on average | 480/525 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 281 on average | 280/350 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 258 on average | 209/300 |
Quick answers
From the figures on this page.
Population
What position does James Test Rust Server take in the server rankings?
Rank #15,383 on seven-day player hours for James Test Rust Server, within the top 70% of all ranked servers.
How full does James Test Rust Server run?
The sample now reads 0 players for James Test Rust Server, out of 20 slots. Over the last seven days it averaged 0 players.
About the server
How smoothly does James Test Rust Server run?
The 48-hour average is 30 server fps, with a low of 30. Entity numbers reached 207,112, and that includes buildings, deployables and the rest. Memory peaked at 5,485 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does James Test Rust Server run?
The build is Rust network protocol 2632 and build 161125 on Windows, run by James Test Rust Server. Steam updates your game for you, but the protocol must match to join.
Is James Test Rust Server up, and what does its uptime show?
The current sample puts James Test Rust Server online. A restart about 8 days 4 hours ago is what its reported uptime implies. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is James Test Rust Server hosted?
No region is published by James Test Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.245.176.215:28015.
Settings and map
Which rules apply on James Test Rust Server, and what settings?
You will not find a gather rate in the string James Test Rust Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Raids and player combat are enabled. Community is its browser category. VAC, Valve's anti-cheat, is enabled.
Which map has James Test Rust Server loaded?
James Test Rust Server runs a procedural map of size 6,000 with seed 2797370150, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
When does James Test Rust Server wipe, and how often?
A rhythm cannot be read from the wipes of James Test Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 67 days 5 hours ago, and that is the one in play.
Tags and filters
Where does James Test Rust Server appear among Rust Data lists and filters?
These Rust Data lists include James Test Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on James Test Rust Server hold?
The game's server browser reads these tags from James Test Rust Server: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): The server speaks protocol 2632, so match your game version; cs161125 (Build): Build number: 161125; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way to join James Test Rust Server?
Enter client.connect 216.245.176.215:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.