Online NA 216.245.177.2:28015 checked 12m ago
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep
Connect
srv = rust.server("216.245.177.2:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers, top 29% in NA, and #210 of the quad servers (top 25%). Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 19h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 19h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 05:05 UTC10d ago | 7 | NaN | running | 3 |
| 1 | Thu 1 Oct, 17:59 UTC FW27d ago | 12 | halved by day 14 | 16.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Reforged Hybrid | PvE/PvP Zones | Zombies | Events | NA · quad · monthly · 20 on average | 32/140 |
| 1 | Kapco411 Mercenary Island|4X Elite|500Raidbases|Highly modded| | NA · quad · 4x · monthly · 1 on average | 0/100 |
| 2 | BattleZone.gg — Hardcore PvE | No Tech Tree | Skills | Raidab | NA · quad · monthly · 4 on average | 7/50 |
| 3 | Bates Legend -True PVE-Map Wipe 10/15-Relaxed Vanilla. | NA · quad · monthly · 2 on average | 3/50 |
| 4 | [US] The Clinic | PVE | Monthly | 2x | Raidable Bases | Convoy | NA · groups of 24+ · 2x · monthly · 6 on average | 6/65 |
| 5 | The Green Card | Cozy 2x PvE - Events|Perks|RaidBases|Zombies | NA · groups of 8+ · 2x · monthly · 5 on average | 5/25 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep rank?
Player hours over the last seven days: #3,314 for [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, #544 in North America, within the top 15% of the ranked set. Its position in the quad group is #210.
How many players does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep hold at once?
Current row: 0 players on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, against 100 slots. Over the last seven days it averaged 1 players and peaked at 9. Peak hour in the last 48 hours: 00:00 UTC, mean 8 players.
Server data
How well does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep perform?
Averaged over 48 hours: 109 server fps, never under 84. Entity numbers reached 91,930, and that includes buildings, deployables and the rest. The memory field tops out at 2,461 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep on?
Rust network protocol 2635 and build 168909 on Windows is what [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs. Joining needs the same protocol on your game; Steam handles the update.
Is [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep up, and what does its uptime show?
The current sample puts [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep online. Count back 5 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 163 of 168, 97%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep run from?
With its NA tag, [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 216.245.177.2:28015.
Rules, settings, map
Which rules apply on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and what settings?
The name carries the figure: [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs 2x gather. The group limit is 4 players, the quad setting. Game mode pve, with this note: no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
[US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Recorded under map name: Custom Map.
Wipe data
When does [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep wipe, and on what schedule?
The only wipe [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep takes is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was generated 27 days 5 hours ago. The tags list wipes as monthly.
What is wipe day on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep like?
The average peak over recent wipes is 10 players. 15 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. In the wipes where it did not hold, half was lost by day 14.
Lists and tags
Which lists on Rust Data hold [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep, and which filters?
These Rust Data lists include [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: Modded Rust servers, 2x Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly; Gather rate: 2x.
How should you read the server tags on [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
The game's server browser reads these tags from [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts4 (Group limit): Team size tops out at 4; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): The server browser files it under North America. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join [US] Scheduled CHAOS | 2x | Hybrid PvPvE | 0.5x Upkeep?
The manual route: launch Rust, F1, then client.connect 216.245.177.2:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/CY26dhSAT.