Rust Data

rustdata.spaceservers216.245.177.59:28017.ipynb

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Online 216.245.177.59:28015 checked 11m ago

Super Chill RUST Chicago - Vanilla Monthly - No Decay

Connect

srv = rust.server("216.245.177.59:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/30 # 0% full
7-day average 0 # peak 2
rank #4,254 # top 19%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5221:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 25 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 04:56 UTC19d ago 2 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 602
Map of Super Chill RUST Chicago - Vanilla Monthly - No Decay
map
Procedural Map
size
5000
seed
602
Open on RustMaps

Server

srv.info()
address
216.245.177.59:28015
region
–
max players
30
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 05:13 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
Chill, vanilla server emphasizing camaraderie and community. KoS/raiding discouraged. Toxicity disallowed. Decay disabled.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average270/325
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average331/425
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average856/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average51/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average924/1000
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 240 on average759/800

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Super Chill RUST Chicago - Vanilla Monthly - No Decay rank?

Over the last seven days Super Chill RUST Chicago - Vanilla Monthly - No Decay sits at #4,254 on player hours, in the top 19% of ranked servers.

What population does Super Chill RUST Chicago - Vanilla Monthly - No Decay carry?

The sample now reads 0 players for Super Chill RUST Chicago - Vanilla Monthly - No Decay, out of 30 slots. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 15:00 UTC is the busiest, at 1 players.

Server data

How well does Super Chill RUST Chicago - Vanilla Monthly - No Decay perform?

Averaged over 48 hours: 90 server fps, never under 66. Buildings, deployables and all else in the world took the count as high as 153,929 entities. Memory peaked at 3,853 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Super Chill RUST Chicago - Vanilla Monthly - No Decay?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Super Chill RUST Chicago - Vanilla Monthly - No Decay. The protocol has to match before you can join, and Steam does the updating.

How reliable is Super Chill RUST Chicago - Vanilla Monthly - No Decay, and is it up?

The current sample puts Super Chill RUST Chicago - Vanilla Monthly - No Decay online. The uptime it reports puts the last restart about 9 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. Rust Data logged it first on 13 September 2026.

In which location is Super Chill RUST Chicago - Vanilla Monthly - No Decay hosted?

No region is published by Super Chill RUST Chicago - Vanilla Monthly - No Decay. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 216.245.177.59:28015.

Settings and map

Which settings and rules does Super Chill RUST Chicago - Vanilla Monthly - No Decay run?

No gather rate appears in the name: Super Chill RUST Chicago - Vanilla Monthly - No Decay. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has Super Chill RUST Chicago - Vanilla Monthly - No Decay loaded?

The game generates the map on Super Chill RUST Chicago - Vanilla Monthly - No Decay: procedural, size 5,000, seed 602. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipes and dates

When does Super Chill RUST Chicago - Vanilla Monthly - No Decay wipe, and on what schedule?

The record for Super Chill RUST Chicago - Vanilla Monthly - No Decay holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 19 days 15 hours ago.

What is wipe day on Super Chill RUST Chicago - Vanilla Monthly - No Decay like?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 25 hours in.

Lists and tags

Where does Super Chill RUST Chicago - Vanilla Monthly - No Decay appear among Rust Data lists and filters?

The Rust Data lists that Super Chill RUST Chicago - Vanilla Monthly - No Decay fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Super Chill RUST Chicago - Vanilla Monthly - No Decay hold?

Read by the game's server browser, the tags Super Chill RUST Chicago - Vanilla Monthly - No Decay publishes are: gmrust (Game mode): Survival play, standard Rust; mp30 (Max players): 30 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Super Chill RUST Chicago - Vanilla Monthly - No Decay?

In Rust, F1 opens the console: type client.connect 216.245.177.59:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://discord.com/invite/aHwKhGNWHV.

Server tags · what each one means

srv.tags.decode()

Published as mp30,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp30
Max players 30 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,188 players 11,854 servers online