Offline 217.107.106.158:28015 checked 29d ago
your_server_name
Connect
srv = rust.server("217.107.106.158:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.107.106.158:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Sep 2026, 19:15 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 508 on average | 283/325 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 347/425 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 282 on average | 895/1000 |
| 3 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 49/100 |
| 4 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 942/1000 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 240 on average | 770/800 |
Quick answers
From the figures on this page.
Population
How does your_server_name compare in the rankings?
Rank #16,032 on seven-day player hours for your_server_name, within the top 67% of all ranked servers.
What population does your_server_name carry?
The current row shows your_server_name offline; the last response was 29 days 20 hours ago.
Server data
What Rust version does your_server_name run?
The build is Rust network protocol 2633 and build 165217 on Windows, run by your_server_name. The protocol has to match before you can join, and Steam does the updating.
How reliable is your_server_name, and is it online now?
The latest sample has your_server_name offline, with a last sighting 29 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Which location does your_server_name run from?
No region is published by your_server_name. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 217.107.106.158:28015.
Map and rules
Which settings and rules does your_server_name run?
No gather rate appears in the name: your_server_name. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Which map has your_server_name loaded?
The game generates its map: procedural, on your_server_name.
Wipe data
On what schedule does your_server_name wipe?
The record for your_server_name holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 32 days ago.
Lists and tags
Which lists on Rust Data hold your_server_name, and which filters?
These Rust Data lists include your_server_name: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on your_server_name?
The game's server browser reads these tags from your_server_name: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): 5 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into your_server_name?
Enter client.connect 217.107.106.158:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.