Rust Data

rustdata.spaceservers217.142.27.227:28017.ipynb

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Offline 217.142.27.227:28015 checked 44d ago

Unsecured Rust - Private

Connect

srv = rust.server("217.142.27.227:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/8 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe 44d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 14 Sep, 16:34 UTC44d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.142.27.227:28015
region
–
max players
8
group limit
8, the default
wipe schedule
–
last wipe
14 Sep 2026, 16:34 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average503/575
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average440/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average255/250
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average61/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 270 on average306/250
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average28/250

Quick answers

From the figures on this page.

Population data

How does Unsecured Rust - Private compare in the rankings?

Rank #15,025 on seven-day player hours for Unsecured Rust - Private, within the top – of all ranked servers.

How many players does Unsecured Rust - Private hold at once?

Offline now for Unsecured Rust - Private, with the last sample 44 days 22 hours ago.

Server facts

What is the Rust version on Unsecured Rust - Private?

The build is Rust network protocol 2633 and build 163794 on Windows, run by Unsecured Rust - Private. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Unsecured Rust - Private, and is it up?

Offline now for Unsecured Rust - Private, last seen 44 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 14 September 2026.

Where does Unsecured Rust - Private sit?

For Unsecured Rust - Private, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 217.142.27.227:28015 is its address.

Settings and map

Which rules apply on Unsecured Rust - Private, and what settings?

The name Unsecured Rust - Private carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. The VAC field reads off.

Which map has Unsecured Rust - Private selected?

The game generates its map: procedural, on Unsecured Rust - Private.

Wipe data

When does Unsecured Rust - Private wipe, and how often?

The record for Unsecured Rust - Private holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 44 days 22 hours ago.

On Unsecured Rust - Private, what happens on wipe day?

Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags and filters

Which Rust Data filters and lists contain Unsecured Rust - Private?

On Rust Data, Unsecured Rust - Private appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Unsecured Rust - Private?

These tags are published by Unsecured Rust - Private and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): Slot count: 8; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Unsecured Rust - Private?

In Rust, F1 opens the console: type client.connect 217.142.27.227:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp8,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp8
Max players Slot count: 8.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 86,772 players 11,856 servers online