Offline 217.147.13.215:28015 checked 1d ago
TEST
Connect
srv = rust.server("217.147.13.215:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.147.13.215:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 15:42 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 198/250 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 24/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 11/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 23/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 29/225 |
Quick answers
From the figures on this page.
Player counts
How does TEST compare in the rankings?
Rank #6,618 on seven-day player hours for TEST, within the top 30% of all ranked servers.
How full does TEST run?
The current row shows TEST offline; the last response was 27 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.
Server facts
What Rust version does TEST run?
The build is Rust network protocol 2635 and build 168909 on Windows, run by TEST. Joining needs the same protocol on your game; Steam handles the update.
Is TEST up, and what does its uptime show?
TEST is offline at this refresh; the last response came 27 hours ago. Uptime of 18% across the last 4 full days: 17 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.
Where does TEST sit?
There is no region published for TEST. Rust Data does not look up where the machine stands; it shows where a server says it is. 217.147.13.215:28015 is its address.
Settings and map
What rules and settings are recorded for TEST?
You will not find a gather rate in the string TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has TEST selected?
The game generates its map: procedural, on TEST.
Wipe schedule
On what schedule does TEST wipe?
The record for TEST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 4 days 9 hours ago.
Lists and tags
Where does TEST appear among Rust Data lists and filters?
The Rust Data lists that TEST fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on TEST hold?
Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into TEST?
In Rust, F1 opens the console: type client.connect 217.147.13.215:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.