Offline 217.150.75.225:28015 checked 9d ago
My Server Name
Connect
srv = rust.server("217.150.75.225:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 11:51 UTC10d ago | 1 | NaN | running | 0 |
| 1 | Sun 18 Oct, 05:25 UTC10d ago | 1 | NaN | 0.3 days | 0 |
| 2 | Fri 16 Oct, 14:35 UTC12d ago | 1 | NaN | 1.6 days | 1 |
| 3 | Tue 13 Oct, 10:37 UTC15d ago | 1 | halved by day 1 | 3.2 days | 0 |
| 4 | Mon 12 Oct, 12:43 UTC16d ago | 1 | NaN | 0.9 days | 1 |
| 5 | Mon 12 Oct, 04:09 UTC16d ago | 1 | NaN | 0.4 days | 1 |
| 6 | Fri 9 Oct, 17:51 UTC19d ago | 1 | held half | 2.4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.150.75.225:28015
- region
- –
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 11:51 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 237/275 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 138/200 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 30/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 0/200 |
Quick answers
From the figures on this page.
Player counts
How does My Server Name compare in the rankings?
Rank #13,505 on seven-day player hours for My Server Name, within the top 61% of all ranked servers.
How full does My Server Name run?
My Server Name returns no live count at this refresh, having last been seen 9 days ago.
About the server
Which Rust version is My Server Name on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by My Server Name. Steam updates your game for you, but the protocol must match to join.
How reliable is My Server Name, and is it up?
Offline now for My Server Name, last seen 9 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 8 October 2026.
Where does My Server Name sit?
For My Server Name, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 217.150.75.225:28015.
Settings and map
Which settings and rules does My Server Name run?
You will not find a gather rate in the string My Server Name. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. VAC is running: Valve's anti-cheat is on.
Which map has My Server Name loaded?
My Server Name runs a procedural map, which the game generates.
Wipe schedule
When does My Server Name wipe, and how often?
My Server Name wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 10 days 13 hours ago.
On My Server Name, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 1.
Tags and filters
Which lists on Rust Data hold My Server Name, and which filters?
The Rust Data lists that My Server Name fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on My Server Name?
Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to My Server Name?
The manual route: launch Rust, F1, then client.connect 217.150.75.225:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.