Rust Data

rustdata.spaceservers217.150.75.65:28016.ipynb

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Offline 217.150.75.65:28015 checked 15d ago

My Server Name

Connect

srv = rust.server("217.150.75.65:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/500 # 0% full
7-day average 0 # peak –
rank #13,351 # top 61%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k11 Oct13 Oct14 Oct16 Oct17 Oct19 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 06:45 UTC15d ago 1 NaN running 0
1 Sun 11 Oct, 05:12 UTC16d ago 1 NaN 1.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.150.75.65:28015
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 07:11 UTC
hostname
–
first seen
11 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average706/750
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 343 on average61/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 339 on average96/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 315 on average397/450
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average210/250
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 260 on average177/250

Quick answers

From the figures on this page.

Player counts

What position does My Server Name take in the server rankings?

Player hours over seven days put My Server Name at #13,351, in the top 61% of the ranked set.

How full does My Server Name run?

Offline now for My Server Name, with the last sample 15 days 6 hours ago.

Server data

What Rust version does My Server Name run?

The build is Rust network protocol 2634 and build 167584 on Windows, run by My Server Name. Steam updates your game for you, but the protocol must match to join.

How reliable is My Server Name, and is it up?

The latest sample has My Server Name offline, with a last sighting 15 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 11 October 2026.

Which location does My Server Name run from?

For My Server Name, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 217.150.75.65:28015 is its address.

Map and rules

Which settings and rules does My Server Name run?

The name My Server Name carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.

Which map has My Server Name selected?

A procedural map runs on My Server Name, generated by the game.

Wipe data

When does My Server Name wipe, and how often?

The record for My Server Name holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 13 hours ago.

What is wipe day on My Server Name like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Lists and tags

Which lists on Rust Data hold My Server Name, and which filters?

On Rust Data, My Server Name appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on My Server Name?

Read by the game's server browser, the tags My Server Name publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): 500 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into My Server Name?

In Rust, F1 opens the console: type client.connect 217.150.75.65:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2634,gmrust,cs167584,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players 500 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Recorded game build: 167584.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 81,845 players 11,853 servers online