Rust Data

rustdata.spaceservers217.154.251.167:28016.ipynb

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Offline 217.154.251.167:28015 checked 29d ago

Rust Tournaments | TEST

Connect

srv = rust.server("217.154.251.167:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #16,842 # top 70%
last wipe 71d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.154.251.167:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
18 Aug 2026, 15:30 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 531 on average229/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average131/225
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average20/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 280 on average18/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average20/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average68/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Tournaments | TEST rank?

Over the last seven days Rust Tournaments | TEST sits at #16,842 on player hours, in the top 70% of ranked servers.

How many players does Rust Tournaments | TEST hold at once?

Offline now for Rust Tournaments | TEST, with the last sample 29 days ago.

About the server

What Rust version does Rust Tournaments | TEST run?

The build is Rust network protocol 2632 and build 161125 on Linux, run by Rust Tournaments | TEST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Tournaments | TEST, and is it up?

The latest sample has Rust Tournaments | TEST offline, with a last sighting 29 days ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

In which location is Rust Tournaments | TEST hosted?

For Rust Tournaments | TEST, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 217.154.251.167:28015 is its address.

Rules, settings, map

Which rules apply on Rust Tournaments | TEST, and what settings?

You will not find a gather rate in the string Rust Tournaments | TEST. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

Which map has Rust Tournaments | TEST selected?

The game generates its map: procedural, on Rust Tournaments | TEST.

Wipe data

When does Rust Tournaments | TEST wipe, and on what schedule?

The record for Rust Tournaments | TEST holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 71 days 15 hours ago.

Tags and filters

Which lists on Rust Data hold Rust Tournaments | TEST, and which filters?

These Rust Data lists include Rust Tournaments | TEST: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Tournaments | TEST?

The game's server browser reads these tags from Rust Tournaments | TEST: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2632 (Protocol): Protocol 2632 is required; a different game version cannot connect; cs161125 (Build): Recorded game build: 161125; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Rust Tournaments | TEST?

The manual route: launch Rust, F1, then client.connect 217.154.251.167:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2632,gmrust,cs161125,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players Slot count: 20.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2632
Protocol Protocol 2632 is required; a different game version cannot connect.
cs161125
Build Recorded game build: 161125.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 37,934 players 11,623 servers online