Rust Data

rustdata.spaceservers217.164.63.145:28017.ipynb

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Offline 217.164.63.145:28015 checked 3d ago

LinuxGSM

Connect

srv = rust.server("217.164.63.145:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 23d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k19 Oct21 Oct23 Oct25 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.164.63.145:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
5 Oct 2026, 12:26 UTC
hostname
–
first seen
19 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 565 on average221/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average136/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average27/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 289 on average17/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average25/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average27/225

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does LinuxGSM rank?

Player hours over seven days put LinuxGSM at #15,349, in the top 69% of the ranked set.

How many players does LinuxGSM hold at once?

LinuxGSM returns no live count at this refresh, having last been seen 3 days 23 hours ago. Over the last seven days it averaged 0 players.

About the server

What is the Rust version on LinuxGSM?

The build is Rust network protocol 2634 and build 166652 on Linux, run by LinuxGSM. The protocol has to match before you can join, and Steam does the updating.

How reliable is LinuxGSM, and is it up?

Offline now for LinuxGSM, last seen 3 days 23 hours ago. Uptime of 45% across the last 7 full days: 75 hours of 168. Rust Data logged it first on 19 October 2026.

In which location is LinuxGSM hosted?

No region is published by LinuxGSM. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.164.63.145:28015.

Rules, settings, map

What rules and settings are recorded for LinuxGSM?

You will not find a gather rate in the string LinuxGSM. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC is not running; Valve's anti-cheat is off.

Which map has LinuxGSM loaded?

A procedural map runs on LinuxGSM, generated by the game.

Wipe schedule

On what schedule does LinuxGSM wipe?

Too few wipes are on record for LinuxGSM to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 23 days 12 hours ago.

Lists and tags

Which Rust Data filters and lists contain LinuxGSM?

The Rust Data lists that LinuxGSM fits are: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on LinuxGSM hold?

These tags are published by LinuxGSM and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Build number: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

How can I connect to LinuxGSM?

Enter client.connect 217.164.63.145:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Build number: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,070 players 11,698 servers online