Offline 217.19.215.43:28015 checked 5d ago
Our Rust Test Server
Connect
srv = rust.server("217.19.215.43:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.19.215.43:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 11:36 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 522 on average | 309/375 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 316/325 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 27/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 30/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 246 on average | 154/200 |
Quick answers
From the figures on this page.
Population
How does Our Rust Test Server compare in the rankings?
Over the last seven days Our Rust Test Server sits at #14,828 on player hours, in the top 67% of ranked servers.
How many players does Our Rust Test Server hold at once?
Offline now for Our Rust Test Server, with the last sample 5 days 13 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
About the server
What Rust version does Our Rust Test Server run?
Rust network protocol 2635 and build 168909 on Windows is what Our Rust Test Server runs. The protocol has to match before you can join, and Steam does the updating.
Is Our Rust Test Server up, and what does its uptime show?
Offline now for Our Rust Test Server, last seen 5 days 13 hours ago. Uptime of 1% across the last 7 full days: 2 hours of 168. Its earliest recorded date in Rust Data is 7 October 2026.
Which location does Our Rust Test Server run from?
No region is published by Our Rust Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 217.19.215.43:28015 is its address.
Rules, settings, map
Which rules apply on Our Rust Test Server, and what settings?
No gather rate appears in the name: Our Rust Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Our Rust Test Server loaded?
The game generates its map: procedural, on Our Rust Test Server.
Wipes and dates
When does Our Rust Test Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Our Rust Test Server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 22 hours ago.
Tags, lists
Which Rust Data filters and lists contain Our Rust Test Server?
On Rust Data, Our Rust Test Server appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Our Rust Test Server?
The game's server browser reads these tags from Our Rust Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Our Rust Test Server?
The manual route: launch Rust, F1, then client.connect 217.19.215.43:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.