Offline EU 217.211.189.33:28025 checked 20d ago
[EU] Rust Disaster Testserver
Connect
srv = rust.server("217.211.189.33:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers, top 88% in EU, and #630 of the quad servers (top 78%). Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Wednesday 4 November, 19:11 UTC, in 6d 6h. # Its weekly schedule tag · low confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 6d 6h | Wed 4 Nov, 19:11 UTC | wipe |
| 1 | 7d 6h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 2 | 13d 6h | Wed 11 Nov, 19:11 UTC | wipe |
| 3 | 20d 6h | Wed 18 Nov, 19:11 UTC | wipe |
| 4 | 27d 6h | Wed 25 Nov, 19:11 UTC | wipe |
| 5 | 34d 6h | Wed 2 Dec, 19:11 UTC | wipe |
| 6 | 35d 6h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 7 | 41d 6h | Wed 9 Dec, 19:11 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 18 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 7 Oct, 19:11 UTC21d ago | 1 | NaN | running | 0 |
| 1 | Tue 6 Oct, 19:09 UTC22d ago | 2 | NaN | 1 days | 1 |
| 2 | Mon 5 Oct, 18:26 UTC23d ago | 2 | NaN | 1 days | 1 |
| 3 | Sun 4 Oct, 19:27 UTC24d ago | 1 | NaN | 1 days | 1 |
| 4 | Sat 3 Oct, 20:20 UTC25d ago | 1 | NaN | 1 days | 0 |
| 5 | Thu 1 Oct, 17:47 UTC FW27d ago | 1 | halved by day 1 | 2.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3800 · seed 1094516066
- map
- Procedural Map
- size
- 3800
- seed
- 1094516066
Server
srv.info()- address
- 217.211.189.33:28025
- region
- EU
- max players
- 50
- group limit
- quad
- wipe schedule
- weekly
- last wipe
- 7 Oct 2026, 19:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | EU | Borderline | Vanilla+ | Solo/Duo/Trio/Quadro | Fridays | EU · quad · weekly · 2 on average | 2/200 |
| 1 | ⦿ ICEFUSE Vanilla (Solo/Duo/Trio/Quad) JUST WIPED | EU · quad · weekly · 2 on average | 0/200 |
| 2 | [HUN] LOSTPARADISE.HU | Vanilla | Solo/Duo/Trio/Quad | EU · quad · weekly · 13 on average | 2/200 |
| 3 | RustForNoobs.com | Solo Duo Trio Quad | Weekly | EU | EU · quad · weekly · 3 on average | 0/150 |
| 4 | WARBANDITS.GG |Solo/Duo/Trio/Quad|Weekly| JUST WIPED | EU · quad · weekly · 2 on average | 2/100 |
| 5 | WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPED | EU · quad · 2x · weekly · 211 on average | 143/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [EU] Rust Disaster Testserver rank?
Player hours over the last seven days: #15,843 for [EU] Rust Disaster Testserver, #2,519 in Europe, within the top 72% of the ranked set. Its position in the quad group is #630.
What population does [EU] Rust Disaster Testserver carry?
The current row shows [EU] Rust Disaster Testserver offline; the last response was 20 days 18 hours ago.
About the server
Which Rust version is [EU] Rust Disaster Testserver on?
The build is Rust network protocol 2634 and build 167231 on Windows, run by [EU] Rust Disaster Testserver. The protocol has to match before you can join, and Steam does the updating.
Is [EU] Rust Disaster Testserver up, and what does its uptime show?
The latest sample has [EU] Rust Disaster Testserver offline, with a last sighting 20 days 18 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 13 September 2026.
Where does [EU] Rust Disaster Testserver sit?
In Europe, [EU] Rust Disaster Testserver lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.211.189.33:28025.
Map and rules
What rules and settings are recorded for [EU] Rust Disaster Testserver?
The name [EU] Rust Disaster Testserver carries no gather rate. Up to 4 players may share a group (quad). Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has [EU] Rust Disaster Testserver loaded?
The game generates the map on [EU] Rust Disaster Testserver: procedural, size 3,800, seed 1094516066. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe data
On what schedule does [EU] Rust Disaster Testserver wipe?
The tag sets the prediction: [EU] Rust Disaster Testserver has too few wipes on record to confirm its schedule. Wednesday 4 November at 19:11 UTC is when the next wipe is due. A new world was started 21 days 17 hours ago, and that is the one in play. Its tags carry a weekly wipe schedule.
What is wipe day on [EU] Rust Disaster Testserver like?
The average peak over recent wipes is 2 players. Peak population on the latest wipe came 18 hours in. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold [EU] Rust Disaster Testserver, and which filters?
The Rust Data lists that [EU] Rust Disaster Testserver fits are: EU Rust servers and Modded Rust servers. Under these filters on the server list, it is listed: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: Quad; Wipe schedule: Weekly.
How should you read the server tags on [EU] Rust Disaster Testserver?
Read by the game's server browser, the tags [EU] Rust Disaster Testserver publishes are: gmvanilla (Game mode): Game mode: vanilla survival; mp50 (Max players): The server lists 50 slots; ts4 (Group limit): Team size tops out at 4; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^w (Weekly): A wipe every week; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon; EU (Europe): The server browser files it under Europe. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to [EU] Rust Disaster Testserver?
Enter client.connect 217.211.189.33:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/H5k8NJFJTR.