Offline 217.217.232.147:28015 checked 7h ago
nameserver
Connect
srv = rust.server("217.217.232.147:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.217.232.147:28015
- region
- –
- max players
- 15
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 18:01 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 524 on average | 304/350 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 334 on average | 21/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 331 on average | 38/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 138/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 52/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 46/100 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does nameserver rank?
Player hours over seven days put nameserver at #13,129, in the top 59% of the ranked set.
How full does nameserver run?
Offline now for nameserver, with the last sample 7 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 18:00 UTC, mean 1 players.
Server data
What Rust version does nameserver run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by nameserver. Joining needs the same protocol on your game; Steam handles the update.
Is nameserver up, and what does its uptime show?
Offline now for nameserver, last seen 7 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.
Which location does nameserver run from?
There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 217.217.232.147:28015 is its address.
Map and rules
Which settings and rules does nameserver run?
No gather rate appears in the name: nameserver. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has nameserver selected?
The game generates its map: procedural, on nameserver.
Wipe schedule
On what schedule does nameserver wipe?
Too few wipes are on record for nameserver to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 7 hours ago.
Lists and tags
Which lists on Rust Data hold nameserver, and which filters?
The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on nameserver?
Read by the game's server browser, the tags nameserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into nameserver?
Enter client.connect 217.217.232.147:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.