Rust Data

rustdata.spaceservers217.218.28.99:28016.ipynb

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Offline 217.218.28.99:28015 checked 20d ago

My Rust Server

Connect

srv = rust.server("217.218.28.99:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,955 # top 72%
last wipe 20d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k6 Oct8 Oct9 Oct11 Oct12 Oct14 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap1.3 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 7 Oct, 11:49 UTC20d ago 0 NaN running 1
1 Tue 6 Oct, 05:43 UTC21d ago 1 NaN 1.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.218.28.99:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
7 Oct 2026, 11:49 UTC
hostname
–
first seen
6 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average569/700
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average33/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average72/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average296/400
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average125/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average120/225

Quick answers

From the figures on this page.

Population

What position does My Rust Server take in the server rankings?

Over the last seven days My Rust Server sits at #15,955 on player hours, in the top 72% of ranked servers.

What population does My Rust Server carry?

The current row shows My Rust Server offline; the last response was 20 days 10 hours ago.

Server facts

What Rust version does My Rust Server run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by My Rust Server. Steam updates your game for you, but the protocol must match to join.

Is My Rust Server up, and what does its uptime show?

My Rust Server is offline at this refresh; the last response came 20 days 10 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 6 October 2026.

In which location is My Rust Server hosted?

For My Rust Server, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 217.218.28.99:28015.

Rules, settings, map

Which rules apply on My Rust Server, and what settings?

You will not find a gather rate in the string My Rust Server. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Rust Server selected?

My Rust Server runs a procedural map, which the game generates.

Wipe data

On what schedule does My Rust Server wipe?

A rhythm cannot be read from the wipes of My Rust Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 20 days 10 hours ago.

What is wipe day on My Rust Server like?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Where does My Rust Server appear among Rust Data lists and filters?

The Rust Data lists that My Rust Server fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Rust Server hold?

These tags are published by My Rust Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to My Rust Server?

Enter client.connect 217.218.28.99:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs166652
Build Recorded game build: 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,904 players 11,832 servers online