Rust Data

rustdata.spaceservers217.227.184.198:28016.ipynb

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Offline 217.227.184.198:28015 checked 30d ago

TestServer

Connect

srv = rust.server("217.227.184.198:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 0 # peak –
rank #15,158 # top 63%
last wipe 32d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep30 Sep2 Oct3 Oct5 Oct6 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.227.184.198:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 14:37 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 463 on average114/250
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 320 on average25/200
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average283/275
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average10/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 264 on average127/300
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average189/575

Quick answers

From the figures on this page.

Population data

What position does TestServer take in the server rankings?

Rank #15,158 on seven-day player hours for TestServer, within the top 63% of all ranked servers.

What population does TestServer carry?

Offline now for TestServer, with the last sample 30 days 15 hours ago.

About the server

Which Rust version is TestServer on?

Rust network protocol 2633 and build 165217 on Windows is what TestServer runs. The protocol has to match before you can join, and Steam does the updating.

Is TestServer up, and what does its uptime show?

The latest sample has TestServer offline, with a last sighting 30 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 29 September 2026.

In which location is TestServer hosted?

No region is published by TestServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 217.227.184.198:28015 is its address.

Map and rules

Which settings and rules does TestServer run?

No gather rate appears in the name: TestServer. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Which map has TestServer selected?

TestServer runs a procedural map, which the game generates.

Wipe schedule

When does TestServer wipe, and how often?

The record for TestServer holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 32 days 16 hours ago.

Tags, lists

Which lists on Rust Data hold TestServer, and which filters?

On Rust Data, TestServer appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on TestServer?

The game's server browser reads these tags from TestServer: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into TestServer?

Enter client.connect 217.227.184.198:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,402 players 11,619 servers online