Rust Data

rustdata.spaceservers217.233.141.25:28027.ipynb

Run all rust-data · live

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Offline 217.233.141.25:28025 checked 21d ago

Vanilla Server

Connect

srv = rust.server("217.233.141.25:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,671 # top 62%
last wipe 21d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k8 Oct9 Oct11 Oct12 Oct14 Oct15 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 11:42 UTC21d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.233.141.25:28025
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 11:59 UTC
hostname
–
first seen
8 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 513 on average507/550
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average422/450
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average63/250
3Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average67/250
4Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average55/100
5Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average169/200

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Vanilla Server rank?

Player hours over seven days put Vanilla Server at #13,671, in the top 62% of the ranked set.

How many players does Vanilla Server hold at once?

Vanilla Server returns no live count at this refresh, having last been seen 21 days 1 hours ago.

Server facts

Which Rust version is Vanilla Server on?

The build is Rust network protocol 2634 and build 167231 on Windows, run by Vanilla Server. Steam updates your game for you, but the protocol must match to join.

Is Vanilla Server up, and what does its uptime show?

The latest sample has Vanilla Server offline, with a last sighting 21 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 8 October 2026.

Where does Vanilla Server sit?

No region is published by Vanilla Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 217.233.141.25:28025 is its address.

Map and rules

Which rules apply on Vanilla Server, and what settings?

No gather rate appears in the name: Vanilla Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Vanilla Server?

Vanilla Server runs a procedural map, which the game generates.

Wipe data

On what schedule does Vanilla Server wipe?

Too few wipes are on record for Vanilla Server to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 21 days 1 hours ago.

What is wipe day on Vanilla Server like?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Vanilla Server?

On Rust Data, Vanilla Server appears in these lists: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Vanilla Server hold?

Read by the game's server browser, the tags Vanilla Server publishes are: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): Recorded game build: 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to Vanilla Server?

The manual route: launch Rust, F1, then client.connect 217.233.141.25:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players Slot count: 1.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build Recorded game build: 167231.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,000 players 11,814 servers online