Online 217.60.240.248:28015 checked 12m ago
HEAVY RUST | MAIN | MODDED | X2
Connect
srv = rust.server("217.60.240.248:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 11:21 UTC4d ago | 6 | NaN | running | 0 |
| 1 | Fri 16 Oct, 13:49 UTC12d ago | 7 | halved by day 2 | 7.9 days | 0 |
| 2 | Mon 12 Oct, 14:34 UTC16d ago | 3 | held half | 4 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2652 · seed 2652- map
- Procedural Map
- size
- 2652
- seed
- 2652
Server
srv.info()- address
- 217.60.240.248:28015
- region
- –
- max players
- 150
- group limit
- not published
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 11:21 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Atlas - EU 2X Monthly | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 807 on average | 270/300 |
| 1 | Vital Rust - EU Monthly | 2x | Vanilla+ | No BP Wipes | EU · groups of 16+ · 2x · monthly · 600 on average | 102/150 |
| 2 | Atlas - US 2X Monthly | Vanilla+ | No BP Wipes | NA · groups of 16+ · 2x · monthly · 371 on average | 106/150 |
| 3 | EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob Fr | EU · groups of 50+ · 2x · monthly · 350 on average | 42/150 |
| 4 | Magic Rust #18 — Vanilla 2x | Baйп 28.10 | EU · groups of 150+ · 2x · weekly · 330 on average | 493/490 |
| 5 | MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 | EU · groups of 300+ · 2x · weekly · 313 on average | 41/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does HEAVY RUST | MAIN | MODDED | X2 rank?
Rank #3,407 on seven-day player hours for HEAVY RUST | MAIN | MODDED | X2, within the top 15% of all ranked servers.
How many players does HEAVY RUST | MAIN | MODDED | X2 hold at once?
HEAVY RUST | MAIN | MODDED | X2 reports 1 players at this refresh, with 150 slots configured. Over the last seven days it averaged 1 players and peaked at 6. The 48-hour sample puts the busiest hour at 18:00 UTC, averaging 4 players.
Server data
How smoothly does HEAVY RUST | MAIN | MODDED | X2 run?
Averaged over 48 hours: 113 server fps, never under 98. The entity count peaked at 30,142, covering buildings, deployables and the rest of the world. The memory field tops out at 2,605 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does HEAVY RUST | MAIN | MODDED | X2 run?
Rust network protocol 2570 and build 109107 on Windows is what HEAVY RUST | MAIN | MODDED | X2 runs. Steam updates your game for you, but the protocol must match to join.
How reliable is HEAVY RUST | MAIN | MODDED | X2, and is it online now?
The current sample puts HEAVY RUST | MAIN | MODDED | X2 online. A restart about 8 hours ago is what its reported uptime implies. Over the last 7 full days the hours up number 135 of 168, 80%. The first row Rust Data holds for it is dated 11 October 2026.
Which location does HEAVY RUST | MAIN | MODDED | X2 run from?
No region is published by HEAVY RUST | MAIN | MODDED | X2. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 217.60.240.248:28015.
Settings and map
Which settings and rules does HEAVY RUST | MAIN | MODDED | X2 run?
2x gather is what the name states, and the name is HEAVY RUST | MAIN | MODDED | X2. Group limits do not appear in its data. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has HEAVY RUST | MAIN | MODDED | X2 loaded?
The game generates the map on HEAVY RUST | MAIN | MODDED | X2: procedural, size 2,652, seed 2652. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
On what schedule does HEAVY RUST | MAIN | MODDED | X2 wipe?
Irregular wipe times on HEAVY RUST | MAIN | MODDED | X2 leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 4 days 17 hours ago, and that is the one in play.
What is wipe day on HEAVY RUST | MAIN | MODDED | X2 like?
The average peak over recent wipes is 5 players. The crowd on the latest wipe topped out 47 hours after it began. Half the peak or more was held to the next wipe in 50% of recent wipes. In the wipes where it did not hold, half was lost by day 2.
Lists and tags
Where does HEAVY RUST | MAIN | MODDED | X2 appear among Rust Data lists and filters?
On Rust Data, HEAVY RUST | MAIN | MODDED | X2 appears in these lists: Modded Rust servers and 2x Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Last wipe: In the last week; Gather rate: 2x.
Which meanings do the tags on HEAVY RUST | MAIN | MODDED | X2 hold?
Read by the game's server browser, the tags HEAVY RUST | MAIN | MODDED | X2 publishes are: gmrust (Game mode): Survival play, standard Rust; mp150 (Max players): The server lists 150 slots; v2570 (Protocol): Protocol 2570 is required; a different game version cannot connect; cs109107 (Build): The server runs build 109107; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into HEAVY RUST | MAIN | MODDED | X2?
Enter client.connect 217.60.240.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://t.me/heavyrustdev is the website recorded for it.