Offline 217.73.117.89:28015 checked 37d ago
Timeweb Cloud
Connect
srv = rust.server("217.73.117.89:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 13 Sep, 20:05 UTC45d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 217.73.117.89:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 11 Sep 2026, 19:51 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 519 on average | 361/400 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 336/350 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 38/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 32/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 48/100 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 244 on average | 175/200 |
Quick answers
From the figures on this page.
Population data
How does Timeweb Cloud compare in the rankings?
Rank #13,237 on seven-day player hours for Timeweb Cloud, within the top 58% of all ranked servers.
What population does Timeweb Cloud carry?
The current row shows Timeweb Cloud offline; the last response was 37 days 13 hours ago.
About the server
What is the Rust version on Timeweb Cloud?
Version Rust network protocol 2633 and build 163794 on Windows is reported by Timeweb Cloud. Steam updates your game for you, but the protocol must match to join.
How reliable is Timeweb Cloud, and is it online now?
Timeweb Cloud is offline at this refresh; the last response came 37 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 13 September 2026.
Where does Timeweb Cloud sit?
There is no region published for Timeweb Cloud. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 217.73.117.89:28015.
Map and rules
Which settings and rules does Timeweb Cloud run?
No gather rate appears in the name: Timeweb Cloud. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
What is the map on Timeweb Cloud?
The game generates its map: procedural, on Timeweb Cloud.
Wipes and dates
When does Timeweb Cloud wipe, and on what schedule?
A rhythm cannot be read from the wipes of Timeweb Cloud on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 47 days 14 hours ago.
What is wipe day on Timeweb Cloud like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Timeweb Cloud, and which filters?
These Rust Data lists include Timeweb Cloud: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Timeweb Cloud?
Read by the game's server browser, the tags Timeweb Cloud publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): The server runs build 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into Timeweb Cloud?
The manual route: launch Rust, F1, then client.connect 217.73.117.89:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.