Rust Data

rustdata.spaceservers217.97.127.46:28016.ipynb

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Offline 217.97.127.46:28015 checked 25d ago

nameserver

Connect

srv = rust.server("217.97.127.46:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/15 # 7% full
7-day average 0 # peak –
rank #14,479 # top 63%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Sep29 Sep1 Oct4 Oct6 Oct9 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.8 daysbetween real wipes
on rhythm33%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 17:30 UTC25d ago 1 NaN running 2
1 Sun 27 Sep, 16:41 UTC30d ago 2 NaN 5 days 0
2 Sun 27 Sep, 08:21 UTC30d ago 2 NaN 0.3 days 2
3 Sat 26 Sep, 13:30 UTC31d ago 2 NaN 0.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
217.97.127.46:28015
region
–
max players
15
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 17:30 UTC
hostname
–
first seen
26 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 532 on average218/250
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 327 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 325 on average19/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average109/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 278 on average43/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average43/100

Quick answers

From the figures on this page.

Population data

What position does nameserver take in the server rankings?

Player hours over seven days put nameserver at #14,479, in the top 63% of the ranked set.

How many players does nameserver hold at once?

The current row shows nameserver offline; the last response was 25 days 10 hours ago.

About the server

What is the Rust version on nameserver?

The build is Rust network protocol 2634 and build 166586 on Windows, run by nameserver. Joining needs the same protocol on your game; Steam handles the update.

How reliable is nameserver, and is it online now?

nameserver is offline at this refresh; the last response came 25 days 10 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 26 September 2026.

Where does nameserver sit?

There is no region published for nameserver. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 217.97.127.46:28015.

Settings and map

Which settings and rules does nameserver run?

The name nameserver carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on nameserver?

nameserver runs a procedural map, which the game generates.

Wipes and dates

When does nameserver wipe, and on what schedule?

nameserver wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 25 days 10 hours ago, and that is the one in play.

On nameserver, what happens on wipe day?

Across recent wipes the busiest point averaged 2 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which lists on Rust Data hold nameserver, and which filters?

The Rust Data lists that nameserver fits are: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on nameserver?

These tags are published by nameserver and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp15 (Max players): 15 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): The server runs build 166586; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into nameserver?

In Rust, F1 opens the console: type client.connect 217.97.127.46:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp15,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp15
Max players 15 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166586
Build The server runs build 166586.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,310 players 11,605 servers online