Rust Data

rustdata.spaceservers219.104.142.168:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 219.104.142.168:28015 checked 9d ago

My Local Server

Connect

srv = rust.server("219.104.142.168:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #13,066 # top 59%
last wipe 9d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k9 Oct13 Oct16 Oct20 Oct23 Oct27 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Tue 20 OctSat 17 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 20 Oct, 12:48 UTC9d ago 1 NaN running 1
1 Sat 17 Oct, 14:53 UTC12d ago 1 NaN 2.9 days 0
2 Sat 10 Oct, 05:49 UTC19d ago 1 halved by day 2 7.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
219.104.142.168:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
20 Oct 2026, 12:48 UTC
hostname
–
first seen
9 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 512 on average329/375
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average435/475
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 280 on average963/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average53/100
4eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480/8
5Rustoria.co - EU MainEU · groups of 16+ · weekly · 265 on average979/1000

Quick answers

From the figures on this page.

Population data

What position does My Local Server take in the server rankings?

Player hours over seven days put My Local Server at #13,066, in the top 59% of the ranked set.

What population does My Local Server carry?

The current row shows My Local Server offline; the last response was 9 days 5 hours ago.

About the server

What Rust version does My Local Server run?

The build is Rust network protocol 2634 and build 167398 on Windows, run by My Local Server. Joining needs the same protocol on your game; Steam handles the update.

Is My Local Server up, and what does its uptime show?

The latest sample has My Local Server offline, with a last sighting 9 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 9 October 2026.

In which location is My Local Server hosted?

There is no region published for My Local Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 219.104.142.168:28015.

Settings and map

Which settings and rules does My Local Server run?

You will not find a gather rate in the string My Local Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.

Which map has My Local Server loaded?

My Local Server runs a procedural map, which the game generates.

Wipe data

When does My Local Server wipe, and on what schedule?

Irregular wipe times on My Local Server leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 9 days 6 hours ago.

What is wipe day on My Local Server like?

Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. The drop under half arrived by day 2 in the other cases.

Tags and filters

Which Rust Data filters and lists contain My Local Server?

On Rust Data, My Local Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on My Local Server?

These tags are published by My Local Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

How can I connect to My Local Server?

In Rust, F1 opens the console: type client.connect 219.104.142.168:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167398
Build Recorded game build: 167398.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 104,128 players 11,899 servers online