Offline 219.117.23.89:28015 checked 32d ago
Father and Son Server
Connect
srv = rust.server("219.117.23.89:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 219.117.23.89:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Sep 2026, 05:06 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 504/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 324/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 40/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 33/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 99/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 120/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Father and Son Server rank?
Over the last seven days Father and Son Server sits at #14,904 on player hours, in the top 64% of ranked servers.
How full does Father and Son Server run?
Father and Son Server returns no live count at this refresh, having last been seen 32 days 13 hours ago.
Server data
What is the Rust version on Father and Son Server?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Father and Son Server. Joining needs the same protocol on your game; Steam handles the update.
Is Father and Son Server up, and what does its uptime show?
Father and Son Server is offline at this refresh; the last response came 32 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.
Which location does Father and Son Server run from?
For Father and Son Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 219.117.23.89:28015 is its address.
Map and rules
Which settings and rules does Father and Son Server run?
You will not find a gather rate in the string Father and Son Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. The server browser lists it under Community. VAC is running: Valve's anti-cheat is on.
Which map has Father and Son Server selected?
A procedural map runs on Father and Son Server, generated by the game.
Wipe schedule
When does Father and Son Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of Father and Son Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 32 days 16 hours ago.
Tags, lists
Which Rust Data filters and lists contain Father and Son Server?
These Rust Data lists include Father and Son Server: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Father and Son Server?
The game's server browser reads these tags from Father and Son Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into Father and Son Server?
In Rust, F1 opens the console: type client.connect 219.117.23.89:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.