Rust Data

rustdata.spaceservers219.164.228.12:28017.ipynb

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Online 219.164.228.12:28015 checked 10m ago

JP-APOLLO-RUST-PVE-SERVER

monthly wipes moddedcarbonpve

Connect

srv = rust.server("219.164.228.12:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 3/100 # 3% full
7-day average 3 # peak 14
rank #1,627 # top 7%
last wipe 27d ago # monthly schedule
next wipe 6d 23h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0510152020:0005:0014:0000:0009:0018:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510020:0005:0014:0000:0009:0018:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 7% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. # The force wipe · high confidence

usual gap27.6 daysbetween real wipes
wipe-day peak26players, last three wipes
crowd held0%else halves by day 13

Coming wipes

inatkind
06d 23hThu 5 Nov, 19:00 UTCFW force wipe
134d 23hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

Thu 1 OctFri 4 Sep
010203040+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 30, 31 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 23:08 UTC FW27d ago 30 NaN running 1
1 Fri 4 Sep, 08:06 UTC55d ago 23 halved by day 13 27.6 days 4

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 1739184776
Map of JP-APOLLO-RUST-PVE-SERVER
map
Procedural Map
size
4500
seed
1739184776
Open on RustMaps

Server

srv.info()
address
219.164.228.12:28015
region
–
max players
100
group limit
16 max
wipe schedule
monthly
last wipe
1 Oct 2026, 23:08 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[坚果PVE]宗门师徒/每日打榜/合成强化/打金赚钱EA · groups of 8+ · monthly · 34 on average26/100
1爱酱PVE|1服|十倍|死亡不掉|装备强化|突袭基地EA · groups of 8+ · monthly · 20 on average18/88
2[熊猫PVE]修仙升级/召唤/据点/10月新档正式服EA · groups of 8+ · monthly · 12 on average13/100
3[JP]ちょっぴりHard-PvE RiSu ServerEA · groups of 8+ · monthly · 11 on average6/100
4【青岩-PVE服】原倍/萌新/突袭据点EA · groups of 8+ · monthly · 11 on average2/200
5新问仙PVE/死亡不掉/萌新天堂/6个月精心打造/简EA · groups of 16+ · monthly · 10 on average8/100

Quick answers

From the figures on this page.

Population data

What position does JP-APOLLO-RUST-PVE-SERVER take in the server rankings?

Over the last seven days JP-APOLLO-RUST-PVE-SERVER sits at #1,627 on player hours, in the top 7% of ranked servers.

What population does JP-APOLLO-RUST-PVE-SERVER carry?

Current row: 3 players on JP-APOLLO-RUST-PVE-SERVER, against 100 slots. Over the last seven days it averaged 3 players and peaked at 14. Averaged by hour over 48 hours, 10:00 UTC is the busiest, at 9 players.

Server data

How smoothly does JP-APOLLO-RUST-PVE-SERVER run?

Averaged over 48 hours: 48 server fps, never under 26. The entity count peaked at 203,019, covering buildings, deployables and the rest of the world. A high of 8,526 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does JP-APOLLO-RUST-PVE-SERVER run?

Rust network protocol 2635 and build 168909 on Windows is what JP-APOLLO-RUST-PVE-SERVER runs. The protocol has to match before you can join, and Steam does the updating.

Is JP-APOLLO-RUST-PVE-SERVER up, and what does its uptime show?

The current sample puts JP-APOLLO-RUST-PVE-SERVER online. Count back 21 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.

In which location is JP-APOLLO-RUST-PVE-SERVER hosted?

Its name points to Asia, but JP-APOLLO-RUST-PVE-SERVER publishes no region tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 219.164.228.12:28015 is its address.

Map and rules

Which rules apply on JP-APOLLO-RUST-PVE-SERVER, and what settings?

You will not find a gather rate in the string JP-APOLLO-RUST-PVE-SERVER. 16 players is the maximum per group. Recorded as pve, no combat between players. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Which map has JP-APOLLO-RUST-PVE-SERVER loaded?

Size 4,500, seed 1739184776: the procedural map on JP-APOLLO-RUST-PVE-SERVER, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does JP-APOLLO-RUST-PVE-SERVER wipe, and on what schedule?

A single wipe each month, the force wipe, is all JP-APOLLO-RUST-PVE-SERVER does. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. A new world was started 27 days 20 hours ago, and that is the one in play. The tags list wipes as monthly.

On JP-APOLLO-RUST-PVE-SERVER, what happens on wipe day?

Across recent wipes the busiest point averaged 26 players. 31 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 13.

Tags, lists

Where does JP-APOLLO-RUST-PVE-SERVER appear among Rust Data lists and filters?

On Rust Data, JP-APOLLO-RUST-PVE-SERVER appears in these lists: Modded Rust servers and Rust PvE servers. Under these filters on the server list, it is listed: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on JP-APOLLO-RUST-PVE-SERVER?

Read by the game's server browser, the tags JP-APOLLO-RUST-PVE-SERVER publishes are: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): 100 slots in total; ts16 (Group limit): No team may exceed 16; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^m (Monthly): Wipes follow the monthly force wipe from Facepunch; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way into JP-APOLLO-RUST-PVE-SERVER?

Enter client.connect 219.164.228.12:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/9AcbMCKcvd.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,^z,^y,^m,^p,gmrust,cs168909,ts16

Game

gmrust
Game mode Rust survival in its standard form.
mp100
Max players 100 slots in total.
ts16
Group limit No team may exceed 16.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Wipe schedule

^m
Monthly Wipes follow the monthly force wipe from Facepunch.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 102,609 players 11,866 servers online