Rust Data

rustdata.spaceservers219.62.126.252:28017.ipynb

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Offline 219.62.126.252:28015 checked 26d ago

HOME_SERVER

Connect

srv = rust.server("219.62.126.252:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,998 # top 70%
last wipe 82d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
219.62.126.252:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
8 Aug 2026, 12:58 UTC
hostname
–
first seen
3 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average381/425
1Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average466/500
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average986/1000
3Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58/100
4Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average984/1000
5Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average27/250

Quick answers

From the figures on this page.

Player counts

How does HOME_SERVER compare in the rankings?

Rank #15,998 on seven-day player hours for HOME_SERVER, within the top 70% of all ranked servers.

How many players does HOME_SERVER hold at once?

Offline now for HOME_SERVER, with the last sample 26 days 4 hours ago.

Server data

Which Rust version is HOME_SERVER on?

Version Rust network protocol 2632 and build 160556 on Linux is reported by HOME_SERVER. Joining needs the same protocol on your game; Steam handles the update.

How reliable is HOME_SERVER, and is it up?

Offline now for HOME_SERVER, last seen 26 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 3 October 2026.

In which location is HOME_SERVER hosted?

For HOME_SERVER, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 219.62.126.252:28015.

Settings and map

What rules and settings are recorded for HOME_SERVER?

The name HOME_SERVER carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. The VAC field reads off.

What is the map on HOME_SERVER?

HOME_SERVER runs a procedural map, which the game generates.

Wipe data

When does HOME_SERVER wipe, and how often?

A rhythm cannot be read from the wipes of HOME_SERVER on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 82 days 3 hours ago, and that is the one in play.

Tags and filters

Which Rust Data filters and lists contain HOME_SERVER?

On Rust Data, HOME_SERVER appears in these lists: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on HOME_SERVER hold?

The game's server browser reads these tags from HOME_SERVER: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2632 (Protocol): To join, your game must run protocol 2632; cs160556 (Build): Build number: 160556; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way to join HOME_SERVER?

Enter client.connect 219.62.126.252:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2632,gmrust,cs160556,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp10
Max players The server lists 10 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2632
Protocol To join, your game must run protocol 2632.
cs160556
Build Build number: 160556.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 98,796 players 11,878 servers online