Rust Data

rustdata.spaceservers219.97.68.166:28016.ipynb

Run all rust-data · live

‹ All servers

Online 219.97.68.166:28015 checked 8m ago

Rust Server

Connect

srv = rust.server("219.97.68.166:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,420 # top 69%
last wipe 53d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0021:0007:0016:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0021:0007:0016:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4050 · seed 237289752
Map of Rust Server
map
Procedural Map
size
4050
seed
237289752
Open on RustMaps

Server

srv.info()
address
219.97.68.166:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 14:12 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 530 on average246/300
1Rustoria.co - EU MainEU · groups of 16+ · weekly · 329 on average15/250
2Rusty Moose |EU Main|EU · groups of 12+ · weekly · 327 on average33/250
3Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average120/200
4Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average46/200
5Rustafied.com - EU FridayEU · groups of 16+ · weekly · 264 on average51/100

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Rust Server rank?

Player hours over seven days put Rust Server at #15,420, in the top 69% of the ranked set.

How full does Rust Server run?

The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players.

Server facts

How well does Rust Server perform?

Server fps over the last 48 hours averages 59; the floor is 54. The entity count peaked at 96,016, covering buildings, deployables and the rest of the world. The memory field tops out at 2,593 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Rust Server run?

Rust network protocol 2633 and build 162929 on Linux is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rust Server, and is it up?

The current sample puts Rust Server online. The uptime it reports puts the last restart about 28 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

Where does Rust Server sit?

There is no region published for Rust Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 219.97.68.166:28015 is its address.

Settings and map

Which rules apply on Rust Server, and what settings?

The name Rust Server carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It is a community server, and the browser files it under Community. VAC is running: Valve's anti-cheat is on.

What is the map on Rust Server?

The game generates the map on Rust Server: procedural, size 4,050, seed 237289752. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Rust Server wipe, and on what schedule?

The record for Rust Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 53 days 12 hours ago.

Tags and filters

Which Rust Data filters and lists contain Rust Server?

The Rust Data lists that Rust Server fits are: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Rust Server?

Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs162929 (Build): Recorded game build: 162929; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Rust Server?

In Rust, F1 opens the console: type client.connect 219.97.68.166:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2633,gmrust,cs162929,ts8

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs162929
Build Recorded game build: 162929.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 39,332 players 11,647 servers online