Online 219.97.72.151:28015 checked 9m ago
Rust Server
Connect
srv = rust.server("219.97.72.151:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 22:50 UTC14d ago | 1 | NaN | running | 0 |
| 1 | Sun 11 Oct, 23:50 UTC16d ago | 2 | NaN | 2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
6000 · seed 1234
- map
- Procedural Map
- size
- 6000
- seed
- 1234
Server
srv.info()- address
- 219.97.72.151:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 14 Oct 2026, 00:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 520 on average | 389/425 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 336 on average | 22/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 333 on average | 45/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 180/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 69/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 263 on average | 77/100 |
Quick answers
From the figures on this page.
Population
How does Rust Server compare in the rankings?
Over the last seven days Rust Server sits at #15,409 on player hours, in the top 69% of ranked servers.
How full does Rust Server run?
Rust Server reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.
Server facts
What does performance look like on Rust Server?
The 48-hour average is 61 server fps, with a low of 41. Entity numbers reached 202,857, and that includes buildings, deployables and the rest. Memory peaked at 4,145 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is Rust Server on?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Server up, and what does its uptime show?
Online is the state at the latest refresh for Rust Server. Count back 2 days 4 hours from its reported uptime to get the last restart. Uptime of 86% across the last 7 full days: 144 hours of 168. Rust Data logged it first on 13 September 2026.
Which location does Rust Server run from?
There is no region published for Rust Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 219.97.72.151:28015 is its address.
Settings and map
What rules and settings are recorded for Rust Server?
You will not find a gather rate in the string Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has Rust Server loaded?
The game generates the map on Rust Server: procedural, size 6,000, seed 1234. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Rust Server wipe?
Too few wipes are on record for Rust Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days ago.
What is wipe day on Rust Server like?
Recent wipes averaged 2 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Where does Rust Server appear among Rust Data lists and filters?
On Rust Data, Rust Server appears in these lists: Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server hold?
Read by the game's server browser, the tags Rust Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Rust Server?
The manual route: launch Rust, F1, then client.connect 219.97.72.151:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.