Offline 219.97.72.190:28015 checked 1d ago
Rust Server
Connect
srv = rust.server("219.97.72.190:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 20:28 UTC20d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234
- map
- Procedural Map
- size
- 3000
- seed
- 1234
Server
srv.info()- address
- 219.97.72.190:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 21:38 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 533/575 |
| 1 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 360/400 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 297 on average | 43/250 |
| 3 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 296 on average | 39/250 |
| 4 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 272 on average | 119/150 |
| 5 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 253 on average | 129/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Rust Server rank?
Rank #15,348 on seven-day player hours for Rust Server, within the top 69% of all ranked servers.
How full does Rust Server run?
The current row shows Rust Server offline; the last response was 45 hours ago. Over the last seven days it averaged 0 players.
About the server
How smoothly does Rust Server run?
Averaged over 48 hours: 60 server fps, never under 59. Entity numbers reached 43,571, and that includes buildings, deployables and the rest. A high of 1,461 MB of memory used. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on Rust Server?
Rust network protocol 2634 and build 167231 on Linux is what Rust Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rust Server, and is it up?
Rust Server is offline at this refresh; the last response came 45 hours ago. A restart about 27 hours ago is what its reported uptime implies. Uptime of 86% across the last 7 full days: 145 hours of 168. Rust Data logged it first on 8 October 2026.
Which location does Rust Server run from?
For Rust Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 219.97.72.190:28015 is its address.
Map and rules
What rules and settings are recorded for Rust Server?
You will not find a gather rate in the string Rust Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Raids and player combat are enabled. It is a community server, and the browser files it under Community. Anti-cheat status: VAC on.
Which map has Rust Server loaded?
Size 3,000, seed 1234: the procedural map on Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does Rust Server wipe?
The record for Rust Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 19 days 23 hours ago.
What is wipe day on Rust Server like?
Recent wipes averaged 0 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Tags, lists
Which lists on Rust Data hold Rust Server, and which filters?
These Rust Data lists include Rust Server: Rust community servers, unfiltered. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Rust Server hold?
These tags are published by Rust Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167231 (Build): The server runs build 167231; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join Rust Server?
In Rust, F1 opens the console: type client.connect 219.97.72.190:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.