Online 219.97.72.27:28015 checked 3h ago
社不 Server
Connect
srv = rust.server("219.97.72.27:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 6, 21 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 23:13 UTC21d ago | 6 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 471471404
- map
- Procedural Map
- size
- 3500
- seed
- 471471404
Server
srv.info()- address
- 219.97.72.27:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 23:41 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 183 on average | 40/200 |
| 1 | Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 29/550 |
| 2 | Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 107 on average | 103/200 |
| 3 | Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 88 on average | 18/100 |
| 4 | Rustoria.co - SEA Medium | JUST WIPED 28.10 | EA · no group limit · 65 on average | 72/100 |
| 5 | Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 52 on average | 15/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does 社不 Server rank?
Rank #15,323 on seven-day player hours for 社不 Server, within the top 69% of all ranked servers.
What population does 社不 Server carry?
The sample now reads 0 players for 社不 Server, out of 50 slots. Over the last seven days it averaged 0 players.
About the server
What does performance look like on 社不 Server?
Averaged over 48 hours: 49 server fps, never under 38. Buildings, deployables and all else in the world took the count as high as 64,383 entities. A high of 2,502 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on 社不 Server?
Rust network protocol 2634 and build 166652 on Linux is what 社不 Server runs. Steam updates your game for you, but the protocol must match to join.
How reliable is 社不 Server, and is it online now?
Online is the state at the latest refresh for 社不 Server. Count back 2 days 20 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 3 October 2026.
Where does 社不 Server sit?
No region tag is published by 社不 Server, though its name points to Asia. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 219.97.72.27:28015 is its address.
Rules, settings, map
Which settings and rules does 社不 Server run?
The name 社不 Server carries no gather rate. The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Community is its browser category. Anti-cheat status: VAC on.
Which map has 社不 Server selected?
The game generates the map on 社不 Server: procedural, size 3,500, seed 471471404. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipe schedule
On what schedule does 社不 Server wipe?
The record for 社不 Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 21 days 20 hours ago, and that is the one in play.
What is wipe day on 社不 Server like?
The average peak over recent wipes is 6 players. Peak population on the latest wipe came 21 hours in.
Tags, lists
Where does 社不 Server appear among Rust Data lists and filters?
These Rust Data lists include 社不 Server: Rust community servers, unfiltered. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on 社不 Server hold?
Read by the game's server browser, the tags 社不 Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way to join 社不 Server?
Enter client.connect 219.97.72.27:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.