Online 219.97.72.72:28015 checked 10m ago
Rust Server
Connect
srv = rust.server("219.97.72.72:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 29 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 06:43 UTC25d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1234
- map
- Procedural Map
- size
- 3000
- seed
- 1234
Server
srv.info()- address
- 219.97.72.72:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 09:42 UTC
- hostname
- –
- first seen
- 2 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 532 on average | 212/250 |
| 1 | Rustoria.co - EU Main | EU · groups of 16+ · weekly · 327 on average | 15/250 |
| 2 | Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 325 on average | 19/250 |
| 3 | Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 114/200 |
| 4 | Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 278 on average | 42/200 |
| 5 | Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 264 on average | 40/100 |
Quick answers
From the figures on this page.
Population data
How does Rust Server compare in the rankings?
Player hours over seven days put Rust Server at #15,264, in the top 69% of the ranked set.
How many players does Rust Server hold at once?
The sample now reads 0 players for Rust Server, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
What does performance look like on Rust Server?
Averaged over 48 hours: 58 server fps, never under 51. The entity count peaked at 44,497, covering buildings, deployables and the rest of the world. A high of 1,885 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rust Server run?
Version Rust network protocol 2634 and build 166586 on Linux is reported by Rust Server. Joining needs the same protocol on your game; Steam handles the update.
Is Rust Server up, and what does its uptime show?
Rust Server reports itself online at the current refresh. Count back 2 days 5 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Its earliest recorded date in Rust Data is 2 October 2026.
Which location does Rust Server run from?
No region is published by Rust Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 219.97.72.72:28015 is its address.
Settings and map
What rules and settings are recorded for Rust Server?
No gather rate appears in the name: Rust Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Server loaded?
Size 3,000, seed 1234: the procedural map on Rust Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does Rust Server wipe, and on what schedule?
Too few wipes are on record for Rust Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 18 hours ago.
On Rust Server, what happens on wipe day?
Recent wipes averaged 3 players at their peak. The crowd on the latest wipe topped out 29 hours after it began.
Lists and tags
Which Rust Data filters and lists contain Rust Server?
These Rust Data lists include Rust Server: Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Rust Server?
The game's server browser reads these tags from Rust Server: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): Slot count: 50; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166586 (Build): Build number: 166586; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Rust Server?
The manual route: launch Rust, F1, then client.connect 219.97.72.72:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.