Rust Data

rustdata.spaceservers220.129.139.252:28216.ipynb

Run all rust-data · live

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Offline 220.129.139.252:28215 checked 23d ago

TEST SERVER

monthly wipes moddedoxidepvesoftcore

Connect

srv = rust.server("220.129.139.252:28216")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,963 # top 71%
last wipe 26d ago # monthly schedule
next wipe 7d 0h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct3 Oct5 Oct8 Oct10 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

inatkind
07d 0hThu 5 Nov, 19:00 UTCFW force wipe
135d 0hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 20 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 12:03 UTC26d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
220.129.139.252:28215
region
–
max players
20
group limit
8, the default
wipe schedule
monthly
last wipe
3 Oct 2026, 12:03 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICKEA · groups of 20+ · monthly · 33 on average28/128
1小淘气PVE-简单玩法-10倍爆率-经久耐玩EA · groups of 8+ · monthly · 23 on average27/100
2小萌妹PVE-建家打怪-万款皮肤免费-房子无敌EA · groups of 20+ · monthly · 21 on average25/100
3低调/PVE/10倍废料/养老/死亡不掉/等级/强化EA · groups of 20+ · monthly · 17 on average16/200
4鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 15 on average15/200
5黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉EA · groups of 20+ · monthly · 14 on average17/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does TEST SERVER rank?

Over the last seven days TEST SERVER sits at #15,963 on player hours, in the top 71% of ranked servers.

What population does TEST SERVER carry?

Offline now for TEST SERVER, with the last sample 23 days 23 hours ago.

Server facts

What is the Rust version on TEST SERVER?

The build is Rust network protocol 2634 and build 166652 on Windows, run by TEST SERVER. Steam updates your game for you, but the protocol must match to join.

Is TEST SERVER up, and what does its uptime show?

The latest sample has TEST SERVER offline, with a last sighting 23 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 1 October 2026.

Which location does TEST SERVER run from?

No region is published by TEST SERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. 220.129.139.252:28215 is its address.

Map and rules

Which rules apply on TEST SERVER, and what settings?

You will not find a gather rate in the string TEST SERVER. Eight players per group: that is the game's default, and it applies here. Game mode softcore, with this note: Facepunch's lighter mode, with partial loot kept. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has TEST SERVER loaded?

The game generates its map: procedural, on TEST SERVER.

Wipe data

When does TEST SERVER wipe, and how often?

A single wipe each month, the force wipe, is all TEST SERVER does. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. This world was created 26 days 6 hours ago. Its tags carry a monthly wipe schedule.

What is wipe day on TEST SERVER like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 20 hours in.

Tags, lists

Where does TEST SERVER appear among Rust Data lists and filters?

On Rust Data, TEST SERVER appears in these lists: Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on TEST SERVER?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^s (Softcore): On death you keep some of your inventory: that is Facepunch's softcore mode; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join TEST SERVER?

Enter client.connect 220.129.139.252:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^m,^s,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166652
Build The server runs build 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^s
Softcore On death you keep some of your inventory: that is Facepunch's softcore mode.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,852 players 11,890 servers online