Offline EA 220.133.114.109:28015 checked 1d ago
台灣
Connect
srv = rust.server("220.133.114.109:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 49% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
Wipe schedule · force wipes only
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 0h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 0h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 35d 0h | Thu 3 Dec, 19:00 UTC | FW force wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 12:29 UTC27d ago | 2 | NaN | running | 0 |
| 1 | Sat 26 Sep, 12:52 UTC33d ago | 2 | held half | 6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 100816564
- map
- Procedural Map
- size
- 4000
- seed
- 100816564
Server
srv.info()- address
- 220.133.114.109:28015
- region
- EA
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 2 Oct 2026, 12:29 UTC
- hostname
- –
- first seen
- 26 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【极光】100000000倍|枪战|礼包|建造|新手入门 | EA · groups of 16+ · 19 on average | 29/200 |
| 1 | 【星云】10000倍|爆枪|秒造|全解|礼包|新手入门 | EA · groups of 16+ · 15 on average | 0/200 |
| 2 | [TW/ASIA]X5 PVP Raidbase NPCbase | EA · groups of 8+ · 5x · 1 on average | 0/125 |
| 3 | BURMALDA Rust X1000000000 BATTLEFIELD|PVP|SKINS|TP|IVENT | groups of 8+ · 1e+09x · monthly · 33 on average | 0/100 |
| 4 | KRAKEN | X10000000 | EU | NO GRASS | BATTLEFIELD | FPS+ | EU · groups of 15+ · 1e+07x · monthly · 12 on average | 18/250 |
| 5 | [NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP] | NA · groups of 100+ · 1000x · monthly · 2 on average | 2/200 |
Quick answers
From the figures on this page.
Player counts
What position does 台灣 take in the server rankings?
On seven-day player hours 台灣 is #10,876 overall and #438 in Asia, inside the top 49% of all ranked servers.
What population does 台灣 carry?
The current row shows 台灣 offline; the last response was 37 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 20:00 UTC, averaging 1 players.
About the server
What Rust version does 台灣 run?
Rust network protocol 2635 and build 168909 on Windows is what 台灣 runs. The protocol has to match before you can join, and Steam does the updating.
Is 台灣 up, and what does its uptime show?
The latest sample has 台灣 offline, with a last sighting 37 hours ago. Uptime of 2% across the last 7 full days: 3 hours of 168. The first row Rust Data holds for it is dated 26 September 2026.
Where does 台灣 sit?
In Asia, 台灣 lists itself, using the EA tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 220.133.114.109:28015 is its address.
Map and rules
Which settings and rules does 台灣 run?
The name 台灣 carries no gather rate. Eight players per group: that is the game's default, and it applies here. battlefield is the game mode here, and fast PvP, kits supplied, rates high. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC off.
Which map has 台灣 selected?
台灣 runs a procedural map of size 4,000 with seed 100816564, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does 台灣 wipe, and how often?
The only wipe 台灣 takes is the monthly force wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. The world it runs now was generated 27 days 6 hours ago. The tags list wipes as monthly.
What is wipe day on 台灣 like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold 台灣, and which filters?
These Rust Data lists include 台灣: Modded Rust servers and Rust battlefield servers. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Monthly ^m, Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Which meanings do the tags on 台灣 hold?
These tags are published by 台灣 and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^i (Battlefield): Battlefield: quick PvP, kits included, rates raised; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; EA (East Asia): East Asia is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into 台灣?
Enter client.connect 220.133.114.109:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/mGmQBDQhVJ is the website recorded for it.